Invitation

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"<date of game> 1958 - An Evening Of Murder"

At:

<venue for the game>

Introduction
This is an invitation to a party game, where each person at the party plays a
character in a murder mystery. The idea is for you to arrive at the party playing the
character you have been given. Then, in character, all of the people at the party will
discover that a murder has been committed and that one (or more) of them is
responsible. Each person knows only what their own character knows, but between all
of the characters, there is enough information to figure out "who dunnit". Be careful,
however, because the murderer(s) will be working to lie, or otherwise mislead the
impromptu investigation.
The Cast
Ron Snapper............................______________
Theodore Wilson....................______________
Margaret Wilson.....................______________
Robert Smith...........................______________
Timothy Bradlow....................______________
Roy Bradbury..........................______________
Fiona McAllister.....................______________
Pauline Thompson...................______________
Your Part
Inside the enclosed sealed envelope is an introduction to the character you will
be playing, including a brief background, and details about the events leading up to
your arrival at the party. You should keep this information for reference during the
party, but do not show it to another player at any time. You are encouraged to
improvise things about your character - by all means have fun. However, be careful
inventing details about the recent events, as this may interfere with the written details
of the investigation.

Introduction To The Game


Guests are to remain in character throughout the evening.
All characters have hidden pasts and motives for killing. It is up to the players to
try and solve the murder.
As well as being suspects, all characters are sleuths. In trying to show their
innocence, players must help prove that someone else is guilty. Remember there is
at least one murderer, and possibly the odd blackmailer in amongst you, so tread
carefully!
All guests must answer truthfully unless otherwise instructed in your character
information. However, even when telling the truth, you need not provide any more
information than asked for. Your information sheets will usually provide some
guidance on this. Guests are not required to reveal secret information unless asked
by another player. Do not volunteer any information; let the others extract it from
you. Guests can, however, be evasive in answering, and can try to change the
subject.
"Clues" will be made available as the evening progresses. Clue information will
be made available to all players. Any other information must be retained by the
players and kept for reference, and should not be disclosed except through the
natural course of play.
At the end of the final round, all players must write their "Accusations" down on a
sheet of paper, indicating who they think committed the crime, together with how
and why.
Hint: a good way of determining who is the criminal is to consider the three
aspects to the crime: the means, the motive, and the opportunity. Without all three
you will not have a good case.
Once all "Accusations" have been collected and read to the group, you may either
go straight to the reading of the final "Solution", or first, you may come to a group
consensus as to who you think committed the murder.

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