SIGGRAPH 99 Course #39
Tuesday, August 10
Room 152, Los Angeles Convention Center
8:30am - 5:00pm
Christoph Bregler Stanford |
Michael F. Cohen Microsoft |
Paul Debevec UC Berkeley |
Leonard McMillan MIT |
Fran�ois X. Sillion iMAGIS |
Richard Szeliski Microsoft |
See also Monday's SIGGRAPH 99 course on 3D Photography, organized by Brian Curless and Steve Seitz
Image-based modeling and rendering differs from traditional graphics in that both the geometry and appearance of the scene are derived from real photographs. The techniques often allow for shorter modeling times, faster rendering speeds, and unprecedented levels of photorealism. This course explains and demonstrates a variety of ways of turning images into models and then back into renderings, including movie maps, panoramas, image warping, photogrammetry, light fields, and 3D scanning.
Topics include: computer vision and how it relates to image-based rendering techniques, and how to apply the techniques to animation and 3D navigation. The course also shows how global illumination techniques allow photorealistic modifications of image-based models and illustrates results from recent research and creative applications.
1. Introduction and Overview (8:30am, Debevec)
Notes: | Abstract, Speaker Bios, and Schedule | Notes: | What is Image-based Modeling and Rendering? (Debevec) |
Presentation: | Introduction to Image-Based Modeling, Rendering, and Lighting (Debevec) |
2. Fundamentals of Image Formation and Re-use (8:50, Sillion)
Notes: | Fundamentals of image formation and re-use (Sillion) |
Presentation: | Fundamentals of image formation and re-use (Sillion) |
Paper: | Rendering with Coherent Layers |
Jed Lengyel and John Snyder, Proc. SIGGRAPH 97 | |
Paper: | Multi-layered imposters for accelerated rendering |
Xavier Decoret, Gernot Schaufler, Francois Sillion, and Julie Dorsey, Proc. Eurographics | |
Paper: | A Three Dimensional Image Cache for Virtual Reality |
Gernot Schaufler and Wolfgang Sturzlinger, Proc. Eurographics 1996 |
3. Determining Geometry from Images (10:15am, Szeliski)
Presentation: | Determining Geometry from Images (Szeliski) |
Paper: | From images to models (and beyond): a personal retrospective |
Richard Szeliski, Proc. Vision Interface 1997 | |
Paper: | Modeling and Rendering Architecture from Photographs |
Paul E. Debevec, Camillo J. Taylor, and Jitendra Malik, Proc. SIGGRAPH 96 |
4. 2D and 3D Image Warping (11:00, McMillan)
Notes: | Image-Based Rendering using Image Warping [Part 2] (McMillan) |
Presentation: | Image-Based Rendering using Image Warping |
Paper: | Plenoptic Modeling |
Leonard McMillan and Gary Bishop, Proc. SIGGRAPH 95 | |
Paper: | View Morphing |
Steven M. Seitz and Charles R. Dyer, Proc. SIGGRAPH 96 |
5. LDI and Lightfield/Lumigraph representations (1:30, Cohen)
Presentation: | Image or Object? |
Paper: | Layered Depth Images |
Jonathan Shade, Steven Gortler, Li-wei Hey, and Richard Szeliski, Proc. SIGGRAPH 97 | |
Paper: | Light Field Rendering |
Marc Levoy and Pat Hanrahan, Proc. SIGGRAPH 96 | |
Paper: | The Lumigraph |
S.J. Gortler, R. Grzeszczuk, R. Szeliski, an M.F. Cohen, Proc. SIGGRAPH 96 | |
Paper: | Efficient View-Dependent Image-Based REndering with Projective Texture-Mapping |
Paul Debevec, George Borshukov, and Yizhou Yu, 9th Eurographics Rendering Workshop, 1998 |
6. Image-Based Lighting (2:20, Debevec)
Presentation: | Image-Based Lighting (Debevec) |
Paper: | Recovering High-Dynamic Range Radiance Maps from Photographs |
Paul E. Debevec and Jitendra Malik, Proc. SIGGRAPH 97 | |
Paper: | Rendering Synthetic Objects into Real Scenes |
Paul Debevec, Proc. SIGGRAPH 98 |
7. Applications of IBMR in Human Animation (3:15, Bregler)
Notes: | Video Based Animation Techniques for Human Motion (Bregler) |
Presentation: | IBMR Techniques for Animating People |
Paper: | Video Rewrite: Driving Visual Speech with Audio |
Christoph Bregler, Michele Covell, Malcolm Slaney, Proc. SIGGRAPH 97 | |
See the movies ELLEN*.MOV and JFK*.MOV in the MOVIES/ Directory | |
Paper: | Synthesizing Realistic Facial Expressions from Photographs |
Frederic Pighin, Jamie Hecker, Dani Lischinski, Richard Szeliski, and David H. Salesin, Proc. SIGGRAPH 98 | |
Paper: | Making Faces |
Brian Guenter, Cindy Grimm, Daniel Wood, Henrique Malvar, and Fredrick Pighin, Proc. SIGGRAPH 98 | |
Paper: | Video Motion Capture |
Christoph Bregler and Jitendra Malik |
8. Applications of IBMR in Art and Cinema, (4:05, Debevec)
Presentation: | Applications of IBMR in Art and Cinema (Debevec) |
Notes: | Rouen Revisited |
Golan Levin and Paul Debevec | |
Web Page: | Selected projects from Michael Naimark |
Other Resources: