Metaverse Teaches Our Students
For many, it is time to go back to school. Students are returning to academic life in droves. But how has education changed in the past five years—and how will it continue to change in the next five? Certainly, the pandemic shook things up, but there is another huge force at work that could completely transform how we teach at all levels: technology.
One new report suggests digital technologies have completely transformed education in the past two decades, but the metaverse has taken it to a new level. Still in the early stages of adoption, when many refer to a metaverse, they are referring to a simulated digital environment that uses AR (augmented reality) and VR (virtual reality) technologies to create an immersive online experience.
According to data by AltIndex.com, the global metaverse education market is expected to grow tenfold and reach a value of $25 billion by the end of a decade. That is a pretty sizeable prediction when you think about it. In fact, it is a growth rate of 46%.
Nearly one-third of that value will come from the United States. The U.S. market is expected to reach a value of $8.3 billion in 2030, up from roughly $1 billion in 2024. However, don’t count other markets out. The total value of metaverse classrooms in China will skyrocket by 960% and hit $3 billion in the next six years. Japan and Germany follow with a massive 900% growth and $1.2 billion and $1 billion market values, respectively.
Here on the blog, we have talked about the benefits of the metaverse in multiple different industries. We have talked about how the digital twin and the metaverse could potentially solve some of the biggest challenges we face in our businesses today—but education poses new and interesting possibilities.
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4moGreat article, Peggy! The projected growth is staggering.