https://lnkd.in/gK2NuvkQ Click the link above to check out a sped up video of my process to create this stylize game ready wagon prop. I can't wait to see how my students at Seneca Polytechnic Surface/Texture this asset. #gameart #realtimerender #substancepainter
Wayne Carnegie’s Post
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"Every custom game level you create is a new adventure waiting to be explored!" Dive into level creation and let the adventure begin! #GameCreation #LevelDesign #AdventureAwaits #GamersUnite
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"I'd see him with pieces of paper and pencil, and when I would ask him what he was doing, he'd say he was inventing his own game levels." Here from GameU student and parent, Sarah and Miles, as they share their experience with GameU! 🎮 #GameU #FutureGameDesigner #ParentTestimonial #CreativityUnleashed #GameDesign
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Have a look at this HITMAN inspired level I made for my University project! In this video, demonstrate a simple inventory system that I designed for the level. It allows Agent 47 to pick up different items into his inventory. Depending on the type of item, he can throw or drop them as a distraction, or use them to inflict damage onto others. In HITMAN levels, it is always important to have varied and unique items that both fit in the theme and provide engaging gameplay opportunities. For more information, visit: https://lnkd.in/edFfeBv2
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Join us on December 6th from 5:00 to 6:30 PM CST for a special FREE Friday Night Game Garage Watch Party! We’re excited to bring back Bernardo Letayf's popular session, chosen by the November 1st Road Rally winners for its profound insights into game design. Session Title: "Explore Cool Monsters, Friends, and Punches" Step into the world of game creation—this session will take you through the intriguing mechanics of engagement, utilizing narratives and characters—monsters, minions, and bosses—that do more than just entertain. Learn how these elements are meticulously designed to facilitate problem-solving and significantly boost learning experiences. Watch Party: Explore Cool Monsters, Friends and Punches Date: Friday, December 6 Time: 5:00-6:30 PM Central Cost: FREE Location: Online – https://lnkd.in/gwcF4vHJ Don’t miss out on this opportunity to learn from one of the best in the field and to connect with other game design enthusiasts. See you there! #gamfication #gamedesign #gamemechanics #gamebasedlearning #GameGarage
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Character customization in the game we are developing is coming along nicely. We now have over 1000 equipable items. Now my maths is not that great, but would I be overstating it if I said players have approximately 1 million different ways to customize their characters? 🤔 #charactercustomization #gamedevelopment #indiegames
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Hello everyone! 👋 My team and I have finally release gameplay footage of our Chess Inspired Strategy game KNIGHTS SIEGE! 🏰 I urge you to check out the trailer, and if you want to try it out for FREE, all the links are in the description of the video ‼️ The Mechanics include: - Classic chess moves ♟️ - Gain gold on kill ⚜️ - Buy pieces from the shop 🛍️ - Attack the castle to win 💥 - Each piece has custom stats ( Attack and Defence) ⚔️ TRAILER - https://lnkd.in/eZ637ir9 FREE ASSET PACK: https://lnkd.in/e8r9rD-M Do you want to stay up to date on the games progress? Follow my page ‼️ You can also follow me on: Instagram: https://lnkd.in/dsJfJkqw Twitter: https://lnkd.in/ebtt3Esh Itch.io: https://lnkd.in/eWaBWEvv 🎮 If you have any enquiries, or just want to shoot a hello, feel free to Message me directly on here, or email me at [email protected] #unity2d #unity3d #unityengine #unity #programming #programmer #unityprogrammer #csharp #softwareengineer #2dart #pixelart #gamedev #gamedevelopment #gamedesign #gamedeveloper
Knights Siege | Proof of Concept
https://www.youtube.com/
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https://lnkd.in/gT6vRMJ3 Game Build 001 Part 1 of 3 showing how to design/set up a Game Template in R/S. We'll start by loading and then modding a template and showing what goes into make a car operational in R/S. #RS #RadSandbox #3dgamebuilds #3dmodels #gamebuild #dellsweet
Game Build 001
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🕹 Check out my new video on [educational] game design: Friction And Boundaries - Learning through restraints and opposition I think the lessons here can be relevant to the broader topic of game design. I gave this 25-minute talk last month for the Games-Based Learning Virtual Conference. In the talk, I unpack where I believe learning occurs within a game, and the areas which designers should focus their attention to best teach through the game. I don't believe a game is always the right way or best way to teach. But done right, the exploration of a game can provide exceedingly meaningful learning moments for its players. Check out the talk, and let me know what you think! #gamedesign #education #video #friction #edugames https://lnkd.in/gtgDt-jx
Learning through friction and boundaries (Game design talk, GBLVC 2024)
https://www.youtube.com/
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