Tim Spaninks’ Post

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Level Designer with 12 years of industry experience

Got some new #leveldesign footage to show 😁 I finished my playable level/quest blockout based on #control by #remedyentertainment. It was a lot of fun diving in the lore and designing something that could be part of the existing world as a little (side)quest revolving around a new Object of Power and area in the Research department. Not wanting to make just a static blockout I may have gone a tad overboard with scripting all the gameplay mechanics 😅 Let me know what you think! ❤️

This must've been a hell lot of work! 💪

I love Control and this is utterly amazing!

Alexandru Bogdan Ilie

Senior Level Designer at Ubisoft Annecy

2d

That looks amazing Tim, congrats - awesome stuff! 🙏😎🔦

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