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Web 3.0 Teledeck and Televerse Construction ~Dimensional Video Networks~

"What results from the spectator view of reality is equivalent to a photographic snapshot — an instantaneous ‘freeze-frame’ within a restrictive perspective. Here all that is included in the foreground recedes to vanishing point at a distant horizon, and from that vanishing point all that is seen in the foreground is itself reduced to a vanishing point. We have a set of box-frames of progressively diminishing size receding into distance within the initial freeze-frame or ‘field of view’ apparent to the observer. All that is present within the freeze-frame can then conveniently be divided up mathematically into a set of rectangular boxes whose length, depth and breadth can be measured in such definitively discrete units as cubic centimetres or cubic millimetres. By this means we can produce an instantaneous three-dimensional ‘map’ (or two-dimensional map, if we flatten this out), which can serve us very well as a navigational aid that helps us temporarily to ‘know where everything is’ in relation to all else contained within that frame of reference. But how realistic and comprehensive an awareness of reality — and the true nature of space — does this map actually provide for us? How well does it correspond with your actual experience of life in the natural world? And how does it make you feel? Clearly, the map alienates from view all that actually occurs prior to, after and beyond its immediate frame of reference, including the observer! It only records a small portion of what is ‘out there’, beyond the observer, while excluding what is ‘in here’, within the observer. It has nothing to do with how we actually feel, inside ourselves. As a map of reality, it is profoundly one-sided and partial. This is because three-dimensionality is a transient quality of material form somewhere, NOT unrestricted space everywhere, which is infinite, intangible and all-inclusive." Precisely... last Thanksgiving I saw Salvador Dali's painting of 'The Crucifixion'... and discovered the net of a Tesseract. That is the navigational path... the room you are in and 6 surfaces leading to another Teledeck to Teleport into. The 8th cube completes a 4D Hypercube... you have all the 3D video streams required to build it in software. Walk into the life-sized 3D Teledeck Near Life Experience, walk around a Tesseract stack of the experience outside. With headset app development, hold a Hypercube your hand and stretch. rotate, and navigate into a 3D Teledeck and Teleport between the 6 connected rooms of the Hypercube. Alan Rayner I see myself perched on the upper corner of 16'x16'x9' 60 FPS Teledeck swinging my feet someday... wearing a headset and navigating with my hands (or eyes).... experiencing the inside of a Web3 Teledeck NLE broadcast... with hundreds of navigable rooms created by independent artists.

From Abstract Freeze-Frame to Natural Kinship — How Awareness of Our Dynamic Inclusion in…

From Abstract Freeze-Frame to Natural Kinship — How Awareness of Our Dynamic Inclusion in…

admrayner.medium.com

John Harris

Web 3.0 Teledeck and Televerse Construction ~Dimensional Video Networks~

4mo
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John Harris

Web 3.0 Teledeck and Televerse Construction ~Dimensional Video Networks~

4mo

A Hypercube Transport Stream can be stored in DNA for storage over thousands of years... IR photons though... would phonons provide the audio track in Planck Time? https://www.linkedin.com/posts/theteleports_nerve-fibres-in-the-brain-could-generate-activity-7226656547425153024-l-re

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Jan B.

Beta-tester at Parrot Security* Polymath*

4mo

Nice One ! TY John Harris

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