Transitioning teachers might be curious…what do instructional designers actually DO? Here is an example of a real world project I am working on this month. Working in tech, we regularly roll out software updates, version releases, and new functionality. My big focus for this month is a curriculum refresh for all of the training materials that are impacted by the latest release. For instructor led training, updating the text in slide decks and quick reference guides is pretty straightforward, followed by swapping out screenshots with new visuals to represent the current GUI (interface). For on-demand content, it's a bit more time intensive because I need to record new audio and edit the video demos to incorporate the narration. More complex impacts are related to customer delivery. I have to stay clear on which version of the software customers are purchasing so we deliver the right training. I stay organized by managing the course catalog and source files. There you have it, a real world instructional design project. #TechnicalTraining #CustomerEducation #InstructionalDesigner #FormerTeacher #TransitioningTeachers Image Description: A photo of a woman working on a laptop with the text “Real World Projects”
McKenzie Day, PMP’s Post
More Relevant Posts
-
Transitioning teachers might be curious…what do instructional designers actually DO? Here is an example of a real world project I am working on this month. We have a newer product that is being sold more and more to our customers. I am transforming the instructor-led training intended for customers to a more scalable format so we can cross-train internal employees on the product. The materials we have to work with are the slide decks from 4 days of in-person training. My goal is to transform as much of this to bite-sized, on-demand content as possible to create an internal library of sorts for our project teams of developers/testers to look up individual tasks and find the resources they need. The first deliverable is a product overview video. This video aims to answer what is the product, what are the modules/components, what is a customer journey, and who are the customers? There you have it, a real world instructional design project. #TechnicalTraining #CustomerEducation #InstructionalDesigner #FormerTeacher #TransitioningTeachers Image Description: A photo of a woman working on a laptop with the text “Real World Projects”
To view or add a comment, sign in
-
Transitioning teachers might be curious…what do instructional designers actually DO? Here is an example of a real world project I am working on this month. While my focus is normally customer education, my team recently shifted so we are working directly with the internal education and enablement folks as well. I was given the opportunity to solve a problem for one of our engineering groups who receives a high volume of support tickets. Currently I am transforming their highly technical instructor-led session to a self-serve learning pathway. The pathway I am creating is chock full of resources like quick reference guides, infographics, and explainer videos. The goal is to reduce dependency on this team to free up their time for other tasks. There you have it, a real world instructional design project. #TechnicalTraining #CustomerEducation #InstructionalDesigner #FormerTeacher #TransitioningTeachers Image Description: A photo of a woman working on a laptop with the text “Real World Projects”
To view or add a comment, sign in
-
Are you looking to establish a strong personal brand in instructional design? Here's a guide to defining your purpose effectively: What You Want to Do: Answer key questions to position yourself for instructional design work you're passionate about: - Identify the instructional design models you prefer. - Specify the types of instructional materials you excel at creating. - Determine the industries and companies you aim to work with. - Define how you plan to impact companies' success and learners' outcomes. What You're Good At: Highlight your strengths as an instructional designer by considering: - Your proficiency in various instructional design models. - Your expertise in creating specific types of instructional materials. - Your familiarity with different industries. - How your education and qualifications enhance your instructional design skills. - Your personal traits and skills that contribute to your effectiveness as a designer. Defining your purpose in these areas will provide a clear direction for shaping your personal brand. #PersonalBrand #InstructionalDesign #CareerDevelopment
To view or add a comment, sign in
-
Whew! This. This. This. It's all about the methodologies and science behind the learning design. Lauren Waldman, Learning Pirate, you come to mind! :) If you're using a tool for the sake of the tech, you've got it all wrong friends. Start with the end goal. What's your objective? What's the goal? What are you trying to accomplish? Then..... decide on the modality to get there.
I help founders, teams, and organizations make training, learning, and ed tech products more useful.
What's the #1 tool you should learn to use if you want to become a kicka$$ instructional designer? Your brain. I'm not being facetious - hear me out. All the other tools are just vehicles - and some are more fit-for-purpose than others. But tools can be learned. Ask any seasoned L&D professional, they've Googled how to use tools or features of tools -- probably within the past week! And tools change over time -- what's used today may not even exist in the near future. But your brain -- the required communication, project planning, problem solving, question asking, critical thinking, solution deciding, evaluation planning... all of that comes from YOU -- not a book, not a framework, and certainly not a tool. "I can be a great instructional designer with a pencil and paper." An experience ID told me this during my research once, and I wholeheartedly agreed. If you're focusing all your effort on the tools, the output, the portfolio, the website, the development -- you're not using tool #1 enough. 😉
To view or add a comment, sign in
-
Great post on the importance of learning the science and art of ID and not just the tools!
I help founders, teams, and organizations make training, learning, and ed tech products more useful.
What's the #1 tool you should learn to use if you want to become a kicka$$ instructional designer? Your brain. I'm not being facetious - hear me out. All the other tools are just vehicles - and some are more fit-for-purpose than others. But tools can be learned. Ask any seasoned L&D professional, they've Googled how to use tools or features of tools -- probably within the past week! And tools change over time -- what's used today may not even exist in the near future. But your brain -- the required communication, project planning, problem solving, question asking, critical thinking, solution deciding, evaluation planning... all of that comes from YOU -- not a book, not a framework, and certainly not a tool. "I can be a great instructional designer with a pencil and paper." An experience ID told me this during my research once, and I wholeheartedly agreed. If you're focusing all your effort on the tools, the output, the portfolio, the website, the development -- you're not using tool #1 enough. 😉
To view or add a comment, sign in
-
Tools are just a means to an end. Any instructional designer can learn a tool, but not every tool user can effectively implement instructional design.
I help founders, teams, and organizations make training, learning, and ed tech products more useful.
What's the #1 tool you should learn to use if you want to become a kicka$$ instructional designer? Your brain. I'm not being facetious - hear me out. All the other tools are just vehicles - and some are more fit-for-purpose than others. But tools can be learned. Ask any seasoned L&D professional, they've Googled how to use tools or features of tools -- probably within the past week! And tools change over time -- what's used today may not even exist in the near future. But your brain -- the required communication, project planning, problem solving, question asking, critical thinking, solution deciding, evaluation planning... all of that comes from YOU -- not a book, not a framework, and certainly not a tool. "I can be a great instructional designer with a pencil and paper." An experience ID told me this during my research once, and I wholeheartedly agreed. If you're focusing all your effort on the tools, the output, the portfolio, the website, the development -- you're not using tool #1 enough. 😉
To view or add a comment, sign in
-
Have you ever wondered why slide design matters in instructional design? While it may seem like a trivial aspect, its impact on the learning experience is immense. Slides can either enhance or disrupt the learning process. They possess the ability to capture learners’ attention, facilitate interactivity, and aid comprehension. As instructional designers, our goal is to create slides that support the learning experience, reinforce key messages, and make abstract concepts more concrete. To achieve this, we must explore the best practices of slide design and utilize them effectively. By doing so, we can harness the potential of well-designed slides to engage learners and foster effective learning outcomes. What's your experience with slide design in your instructional materials? Share your thoughts in the comments below. Let's learn from each other! ✨ #instructionaldesign #elearning #learninganddevelopment #traininganddevelopment #edtech #instructionaldesigner #learningstrategies #adultlearning #education #careerdevelopment #professionaldevelopment #educationaltechnology #trainingtips #edtechsolutions #transferableskills #careerchange #lifelonglearning #careertransition #slidedesign #CareerAdvice #learninganddevelopment #elearningtraining
To view or add a comment, sign in
-
High-Level Design (HLD)/ High-Level Design Plan If you are an instructional designer or a learning architect, you should be familiar with the HLDP or HLD document. The HLDP is typically developed during the initial stages of the instructional design process, specifically in the design phase. In the ADDIE instructional design model, the HLDP is created after the analysis phase, where learning needs and goals are identified, and before the development phase, where the actual course content and materials are produced. Purpose of HLDP 👇 The purpose of creating the HLDP is to establish a clear and comprehensive blueprint that outlines the overall structure, strategy, and direction for the instructional course. This allows stakeholders to review and provide feedback on the proposed design before detailed development work begins. Alternative names for HLD 👇 Depending on the context and the organization, the High-Level Design (HLD) can be referred to by various names, such as High-Level Design Plan (HLDP), High-Level Design Document (HLDD), Course Design Document, Instructional Design Plan, Curriculum Framework, Course Outline, and Instructional Design Blueprint. Sample HLD 👇 Below is a sample HLD document for your reference. I typically prepare all my HLDs in MS Word format. I have customized this document to meet my needs, and it is quite comprehensive. Please feel free to modify and use this document according to your course requirements. I hope this is helpful to all my viewers and followers. Please feel free to share this post with your friends who are starting their career in ID. The more you share, the more we can support our fellow instructional designers. Happy learning! 😊 #education #learning #Highlevel #design #hldp #hld #instructionaldesign #instructionaldesigner #designer #learning #architect #ADDIE #sharing #caring #educational
To view or add a comment, sign in
-
How do instructional designers actually spend their day? This is something I wondered as I was changing careers. I knew the tasks an instructional designer was responsible for, but I wasn't sure what that looked like day-to-day. Maybe you're transitioning to instructional design and wondering the same thing. Let me demystify it for you! The Devlin Peck team surveyed over 1,000 instructional designers to find out what life was actually like on the job. In this week's video, I use that survey data to paint a picture of what a month may look like and we even focus on a day in the life of an instructional designer. Check it out with the link in the comments below! If you're an ID, what task(s) take up the majority of your day-to-day work? If you're new to ID, is there anything that surprised you? Let us know! #LinkedInWithDevlin #InstructionalDesign #Learning #LearningAndDevelopment #eLearning
To view or add a comment, sign in
-
As an instructional designer, it's really easy to get wrapped up in the tools of the trade. Knowing the latest technological tool that will enhance your design work is wonderful, and important. However, it's critical to remember that the most important tool at your disposal is your BRAIN! What is the problem to be solved? What is the best way to solve that problem? Sometimes, what the client is asking for isn't the best way to solve their problem. It's our job to think critically and it all directions in order to find the best solutions! #instructionaldesinger #learninganddevelopment #elearning #critialthinking #useyourbrain https://lnkd.in/ggXyfXYc
I help founders, teams, and organizations make training, learning, and ed tech products more useful.
What's the #1 tool you should learn to use if you want to become a kicka$$ instructional designer? Your brain. I'm not being facetious - hear me out. All the other tools are just vehicles - and some are more fit-for-purpose than others. But tools can be learned. Ask any seasoned L&D professional, they've Googled how to use tools or features of tools -- probably within the past week! And tools change over time -- what's used today may not even exist in the near future. But your brain -- the required communication, project planning, problem solving, question asking, critical thinking, solution deciding, evaluation planning... all of that comes from YOU -- not a book, not a framework, and certainly not a tool. "I can be a great instructional designer with a pencil and paper." An experience ID told me this during my research once, and I wholeheartedly agreed. If you're focusing all your effort on the tools, the output, the portfolio, the website, the development -- you're not using tool #1 enough. 😉
To view or add a comment, sign in
I ignite potential & drive results! I craft immersive learning experiences transforming teams! Optimized eLearning through data-driven personalization, boosting learner outcomes by 50%!
7moThanks for sharing!!! I have a quick question: I’m developing a visual storyboard. Would you recommend making the prototype as you’re making the storyboard (so you can put snips into the storyboard)? I feel like that’s the logical thing to do but I wanted to double check…