Everything about Coroutines in Android. Check out my new blog about this. In this blog, I talked about every detail of coroutines. https://lnkd.in/db3Nnc3c #android #kotlin #coroutines #androidappdevelopment #mobileappdevelopment #mobiledevelopment #softwaredevelopment #coding #programmer #developer #hashnode
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🚀 New Blog Post Alert! 🚀 Curious about Dependency Injection (DI) in Android development? Check out my latest blog on Mastering Dagger and Hilt! 🎉 In this post, you'll learn: 1. The fundamentals of Dependency Injection. 2. How Dagger and Hilt can streamline your Android projects. 3. Key features, setup guides, and best practices for both frameworks. Whether you're a seasoned developer or just starting, this guide will help you understand and implement DI effectively in your applications. Don't miss out on boosting your app's modularity, testability, and scalability! 📱💡 👉 Read the full article here: https://lnkd.in/gUVqRnrx Dependency Injection in Android: Mastering Dagger and Hilt #AndroidDevelopment #DependencyInjection #Dagger #Hilt #MobileDevelopment #Programming #TechBlog
Dependency Injection in Android: Dagger and Hilt
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In one of the flutter projects I was working on, during testing the released application on the Bluestacks 4 emulator, when the application was launched, I encountered a white screen and the app remained in that state. Using techniques I've learned from my experience, I realized an error in this situation: "library libflutter.so not found" error. I realized that I needed to directly configure the target architectures in the config file. So, I placed the following code in the path project/android/app/build.gradle: ndk { abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86_64' } Then I thought it would be better to provide a brief explanation about ABIs and NDKs. NDK (Native Development Kit) is a set of tools that allows you to use C and C++ code in Android. It also provides platform libraries tools, which allow you to utilize native device capabilities like sensors and touch inputs. While NDK might not be extensively used by novice developers who primarily use Java and API frameworks, it can be utilized for: Maximizing performance and efficiency of the device or running computationally heavy applications such as games or physics simulations, while reducing unnecessary device overhead. Reusing your own libraries or those developed by others using C or C++. This definition of NDK was found in Google documentation. Now let's move on to the definition of ABI. ABI (Application Binary Interface) is similar to API but at a lower hardware level. ABI defines how arguments are passed (registers, stack, struct layouts, etc.). An ABI includes the following information: - Instruction sets that CPU can use. - Memory storage and loading methods (endianness). - Data transmission rules between applications and systems, including alignment constraints, and how the system uses stack and registers during function calls. - Binary execution format, such as programs and libraries, and the types of content it supports. Android always uses ELF. (More information: https://lnkd.in/duH6h2YJ) Android uses the following ABIs: mips, mips64, X86, X86–64, arm64-v8a, armeabi, armeabi-v7a Now let's return to the solution we used; we restricted Android outputs to three ABIs with abiFilters: 'armeabi-v7a', 'arm64-v8a', 'x86_64'. Will this cause problems for other devices with different ABIs? It doesn't matter because Flutter only supports these three ABIs we used. For more information, click under link: https://lnkd.in/dh_drR7v #NDK #ABI #ABIFILTERS #FLUTTER
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What is the difference between Parcaple and Serializable? first of all, let's talk about Serialization. Serialization means the process of converting an object to a byte stream, saving its state to storage, or sending it over the network In Android, we commonly use it to pass data between different components of the application, such as Activities, Fragments, and Services. So Serialization is a general concept in programming. Serializable: is a Java-standard interface used to indicate that a class can be serialized. When a class implements this interface, its objects can be converted into a byte stream, but its performance is slow. Parcaple: is an Android-specific interface designed to optimize the serialization process for Android applications. It allows objects to be converted into a format that can be passed efficiently between Android components. Its performance is faster than Serializable. #android
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We had an insightful session on how to create your own annotation processor that can generate code for Hilt modules. In this session, we discussed... ✅ What is Annotation processing and how it works ✅ Examples of some popular annotation processors ✅ Write your own Annotation and its processor to generate binding modules for Hilt ✅ Optimise your annotation processor In case you missed it, here's the recording https://lnkd.in/dv76yYVQ GitHub repository https://lnkd.in/dRHP-4rh #android #kotlin #java Let's connect because energy is contagious Rajesh Hadiya
Code generation with Annotation processors in Android
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🔍 Security Engineers: Want to get readable #CrashLogs for iOS apps in the wild? Our blog post demonstrates how dSYM files transform cryptic crash logs into actionable insights. Learn how #dSYM files provide detailed symbol information, pinpointing exact crash locations in your source code. Dive into the details and elevate your #iOS debugging skills: https://bit.ly/3Uq0UYz
Crash Logs & Obfuscation: A Crash Course | Blog | Digital.ai
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The latest Patreon Engineering blog post spotlights some of the infrastructure we've built to improve our integration with the Hilt framework in our Android codebase and includes a recording of a talk I gave internally on the subject! I am also excited to be giving this talk more publicly next week at droidcon London! #dcldn24 #android
Elevated Android Dependency Injection: Going Beyond the Basics with Custom Hilt Components | Engineering @Patreon
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Guys, if anyone is having a hard time understanding Kotlin scope functions, here is a wonderful explanation I found on Stack Overflow. https://lnkd.in/gYCPg-f2 🚀📚 Happy to Help! 💡🎉 #KotlinProgramming #AndroidDev #MobileDevelopment #TechTalk #ProgrammingLanguages #CodeLife #TechLearning #SoftwareEngineer #AndroidDevelopment #DeveloperLife #TechInsights #ProgrammingCommunity #TechEducation #ContinuousLearning #DeveloperTools #CodingLife #TechnologyNews #ITProfessional #SoftwareDeveloper #Techies #CodeWorld #DigitalTransformation #InnovationInTech #TechTrends #OpenSource #FunctionalProgramming #ComputerScience
Example of when should we use run, let, apply, also and with on Kotlin
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Unlock the power of Retrofit for Android! 🚀 Learn how to handle asynchronous network calls effortlessly. Dive into setup, API integration, and advanced techniques. #AndroidDev #Retrofit #MobileDevelopment
Network Calls in Android: Asynchronous Programming with Retrofit
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Want to speed up your builds and improve compiler error messages? Check out this informative piece on 'explicitly built modules' introduced in #Xcode16. Discover its benefits for C, Objective-C, and Swift projects, plus how it performs 🚀 https://bit.ly/4b9rGu1
Demystifying Explicitly built modules for Xcode - Bitrise Blog
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🚀 Swift Tip: Pros and Cons of the lazy Keyword 🚀 In Swift, the lazy keyword is a powerful tool for optimizing memory and performance, especially for properties that may not be needed immediately upon initialization. But it’s important to understand both its strengths and limitations! Pros of lazy 1. Delayed Initialization: lazy properties aren’t created until they’re accessed, saving memory and boosting performance, especially in cases where a property might never be used. 2. Efficient for Heavy Computations: If a property involves an expensive operation (like data loading or complex calculations), lazy ensures that this happens only when absolutely necessary. 3. Instance-Specific Initialization: Since lazy properties are initialized at runtime, they can rely on other properties of the instance being set, avoiding unexpected behaviors. Cons of lazy 1. Class-Only Limitation: lazy properties can’t be used with constants (let), as they’re inherently mutable. This limits its use in struct let properties, making it suitable primarily in classes. 2. Single Thread Access: If accessed by multiple threads simultaneously, a lazy property can lead to unexpected behaviors or even crashes, requiring thread-safety considerations. 3. Delayed Debugging Insight: Because they’re only created when accessed, tracking lazy properties can sometimes make debugging a little trickier. ⚖️ Balancing the use of lazy can yield performance benefits, but it’s essential to evaluate when delayed initialization truly adds value to your code. #Swift #iOSDevelopment #MobileAppDev #CodingTips #LazyProperties #SwiftOptimization #iOS
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