🎬 Today’s Game Dev Goals! 🎬 I’ll be diving into the intro scene setup, drafting some engaging dialogue, and scouting for a composer to create a unique soundtrack for the main menu, credits, and intro. This game is getting its own vibe, one note and one line at a time! If you know any talented composers, or have any tips on scene transitions, hit me up—I’m all ears! Stay tuned for more progress as the project comes to life. 🎮 👉 Excited? Drop a comment or recommendation! #GameDevJourney #IndieDev #IntroScene #GameMusic #GameDialogue #SoundtrackSearch #BehindTheScenes #GameDesign #IndieGame
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🔥 NIGHT RUN | Dark Techno | Cinematic 4K 🔥 Just wrapped up this 4K cinematic music video, blending dark techno beats with gritty, neon-lit urban visuals. Imagine a black car tearing through shadowy streets, cutting through city lights while the bass drives the energy forward. This one’s all about atmosphere, intensity, and cyberpunk-inspired vibes. 💻 What I Did: 🎵 Audio Sync & Beatmatching: Synced every scene to hit perfectly with the dark techno beats, keeping the flow intense and dynamic. 🎨 Colour Correction: Pushed the neon glow, deepened the shadows, and dialed up the contrast for that gritty, cinematic feel. ✂️ Editing & Transitions: Used hyper-smooth cuts and fast-paced transitions to keep the energy high while letting the visuals tell a story. ⚡ Who’s This For? This could work as a music video, visual reel, or mood-driven promo for artists, labels, or anyone into dark urban aesthetics and techno-inspired visuals. 📢 Need a Video Editor? I specialize in music videos, cinematic edits, and social media content. Whether you have raw footage or just a creative idea, let’s turn it into something unforgettable. ➡️ Drop me a message or connect if you’re up for working together! #DarkTechno #MusicVideoEditing #NightRunVisuals #UrbanAesthetic #CinematicVideo #4KTechnoVisual #VideoEditorForHire #CyberpunkVibes #CityLights #CreativeReels #MusicVisuals #ContentCreation #SocialMediaEditor #videoedit #videoeditor #freelance
NIGHT RUN | Dark Techno | Cyberpunk | Cinematic 4K
https://www.youtube.com/
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🥶🎶 "Trails of Snow" - A Glimpse into the Soundtrack for The Ranger Project 🎶🥶 Hey everyone! 👋 I'm excited to share a sneak peek of a track I've been working on for The Ranger Project, a vampire cyberpunk horror game set in the arctic. 🧛♂️❄️ (Developer approved, of course! 😉) This one's called "Trails of Snow" and it's a bit more on the peaceful and atmospheric side. 🤫 I'm really digging the drums and transients in this one. 🥁💥 For this soundtrack, I'm using a layering technique (vertical remixing) to create seamless transitions between different moods and intensities. 🎚️🎶 It's been a fun challenge to compose in a way that allows for these dynamic shifts! Still got some polishing to do, but I couldn't resist sharing it with you all! 😄 P.S. If you're a developer looking for an interactive composer for your horror game, let's chat! 💬 I'm also happy to help out small studios and volunteer projects. 😊 2nd PS: The music isn't related to the game 😂 I just made that around my house. It is an old abandoned cemetery 🪦. I was too scared to go at night 😂 😂 #gameaudio #interactivemusic #horror #cyberpunk #composer #sounddesign #indiedev
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💥 The Disaster Season: Sound Design by Source Sound, Inc. / Music by PILOTPRIEST. Bringing together artists and companies I've admired for many years was a dream come true. Having both Source Sound, Inc. and PILOTPRIEST onboard for the sound design and music of this project was truly a highlight of this journey. A special thanks to Charles Deenen whom I connected with here on LinkedIn, for agreeing to be a part of "Boundary of Disaster". This project has been a significant learning experience, and I couldn't have asked for a better outcome. It turned out perfectly. I swear, our friends and families in the cinema screamed 💣 when the car fired up. Here is a small glimpse of a few shots and sounds that I love, including the poem from Chase, the main obsessed antagonist. "Thank you" is not enough. 💢 Experience Boundary of Disaster: Behance - https://lnkd.in/dgpazDfP Vimeo - https://lnkd.in/dikj9hFs YouTube - https://lnkd.in/dDTKCu5E Visit the website: www.boundaryofdisaster.io DISCLAIMER: No AI was used in the creation of this project. #Porsche #GT3RS #Cinematic #UnrealEngine #EpicGames #Pathtracing #CGI #Animation #Automotive #SoundDesign #SourceSound #Nurburgring Epic Games VEIN Postproduction ZTUDIO&BURZA Source Sound, Inc. ROUTE Unreal Engine
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Use this technique to reduce stage fright. Change can be scary but it's ok to be scared and we have to do it anyway. Know that you are not alone. Many studies found that people fear public speaking more than death, so you are certainly not alone. #publicspeaking #stagefright #fear #mindgames #speakinpublic
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🎵 🎶 🔥 Exclusive: Manor Lords' Lead Composer on Writing Music For Video Games When it comes to game development, one aspect that often gets unfairly overlooked is the soundtrack, which, much like proper lighting does to a 3D model, can elevate a game to new heights and enhance the gaming experience tenfold. I mean, can you imagine wandering the mysterious and awe-inspiring lands of Skyrim without Jeremy Soule's Elysian tunes? Or slicing cyber-ninjas into myriads of pieces without Jamie Christopherson's legendary high-octane bangers that are arguably even more popular than the game they were made for? Me neither. One of the more recent games with an exceptional soundtrack is undoubtedly Manor Lords, a medieval city-builder and real-time tactics video game developed by the Slavic Magic team. To learn more about Manor Lords' music, I recently spoke to Pressure Cooker Studios' Ben Schutte, the game's Lead Composer, who discussed at length how Manor Lords' soundtrack was made, talked about getting started as a Composer for video games, explained whether it is easier to work with filmmakers or game developers, and more. Read the exclusive interview on 80 Level: https://lnkd.in/dJhNKD8e #games #videogames #gamedev #gamedevelopment #gameindustry #indiedev #indiegamedev #indiegame #indiegames #manorlords #music #soundtrack #musician #composer #composers #videogamemusic Hooded Horse Inc.
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🎮 Exciting Project Update: Helldivers 2 Gameplay Edit 🎥 Hello everyone 🎮I’m thrilled to share a recent project I’ve been working on: a gameplay video of Helldivers 2 that I edited as part of an exercise in audio and video editing, sound mixing, and musicalization. 🎶 🎮 For this project, I captured various screenshots from the game and used Adobe Premiere Pro to transform the experience. I replaced the original game music with compositions by Hans Zimmer, aiming to elevate the gameplay’s epic feel. 🎶 🎮 Working on this project allowed me to hone my skills in: 🎥Video Editing: Enhancing the visual storytelling by meticulously timing the edits to match the music. 🎥Sound Mixing: Balancing the game’s sound effects with the powerful scores of Hans Zimmer to create a seamless audio experience. 🎥Musicalization: Selecting and integrating music that amplifies the intensity and emotion of the gameplay. 😎 Check out the video below and let me know what you think! I’m always open to feedback and eager to connect with fellow enthusiasts in the field of digital animation and audiovisual content creation. #VideoEditing #SoundMixing #Musicalization #Helldivers2 #HansZimmer #AdobePremierePro #DigitalAnimation #AudiovisualContent
Helldivers 2 pero con música de Hans Zimmer (Gameplay re-musicalizado)
https://www.youtube.com/
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🎵 Chase Scene Scoring: Bringing Stories to Life with Music 🌲🐾 One of my most exciting projects was scoring the chase scene from Spring by Blender Studio. The music drives the narrative, infusing it with urgency, emotion, and wonder. Imagine a girl and her puppy racing through the forest, pursued by a mysterious creature. The score amplifies every moment of intensity and adventure, transforming each movement and glance into a visceral experience for the audience. This project showcases my ability to enhance storytelling through music, creating compositions that evoke emotion and deepen engagement. I thrive on crafting scores that bring characters and worlds to life. I’m seeking opportunities to collaborate with filmmakers, game developers, and storytellers who want their projects to resonate on a deeper level. Let’s create something extraordinary together! #FilmScoring #GameAudio #SoundDesign #Composer #StorytellingThroughMusic #JobOpportunity
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Music redesign from Dead Space 1 using Reaper and Wwise! I Tried to capture the eeriness and constant fear of being devoured by Lovecraftian monsters in a isolated spaceship using extended techniques of instruments mixed with some synthetizers. The music is following two gameplay states: Exploration -> Combat Combat -> Transition (suspense) -> Exploration Additionally, there are two triggers: - Resolving a locked door - Animation of a monster passing above you Also, all gamesyncs in #Wwise are being controlled by #Reaper! This is almost the most accurate way to represent the music in the game by using all the effects, transitions and variations of Wwise like: - Volumes, Fades in/out, EQ - Time Envelopes - RTPCs (Monster distance, Player Health, etc) - Reverbs, Lfos, chorus, distortion, Flanger, etc - Panning - Etc The redesign is played twice so you can hear the difference. The DAW only sends MIDI notes and Wwise takes care of the rest. #GameAudio #GameMusic #GameComposer #MusicDesign #Horror #Orchestra
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Just casually re-sharing a some mockup pieces i explored of a game id'e love to develop one day :) I got the (general) idea from playing Katana Zero (which is a must play if you like action side scrollers) + saw a beautiful ink illustration online + was listening to Japanese-type-beat music (or whatever its called). it all mishmashed together in my head to this very tiny mockup tests :) ( i put it all on one video due to photo+video upload constraints... :S ) #conceptart #gamedev #gamedesign #characterdesign #illustration #gamedevelopment
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Just re-edited a section of Jason Stapleton's recent YouTube video! Focused on: 1️⃣ Clearer visuals with animations 🎨 2️⃣ Enhanced sound design 🎧 3️⃣ Perfectly timed music 🎵 Let me know your thoughts guys. #onlinecoach #coaching #coachingbusiness #VideoEditor #ContentCreation
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