Jasmine Coppin’s Post

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Sr. Recruiter: Arts/Animation | Blizzard Entertainment | Opinions My Own

They say opposites attract. But yin and yang can be boring. Think about the 70:30 rule when preparing pieces for your portfolio. Details are good, but too many details in a scene can be overwhelming. The work can become disorienting and unfocused. 70% Open - free space to let your eyes rest 30% Detail - focusable detail. An example of this could be in hard surface modeling. While maintaining detail within the asset, you want the model to be as readable as possible. However, don’t just think of this within the mesh of the asset. This rule can also apply to the texture, color, and composition of the piece as well as many other aspects of the piece such as lighting and shapes. Of course, rules can be 𝑏𝑟𝑜𝑘𝑒𝑛 but if you break them, do it well and with intention.

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Eddy Garcia

Game Producer, Associate Producer, Production Coordinator, CSM

7mo

Solid advice, its the small handfull of great shots that are the most memorable. I wonder now though, do you think this 70/30 rule can apply to resumes as well?

Kevam Patel

3D Environment Artist | NEU MS in Game Science and Design

7mo

This is so true, too many details will eliminate the centre of focus for any piece of work and make it overwhelming to anyone looking at it 💯💯

Mario Vargas

Principal Frontend Software Engineer | Unreal Engine Gameplay Engineer

7mo

How can we apply the 70/30 rule to gameplay programming portfolios? I feel like one of my pieces in particular within my portfolio is too long (close to 10 minutes!) because I contributed to a lot of pieces. I found it hard to summarize my contributions in a 30sec - 1min video

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Paul Berry

Visualization Supervisor at The Third Floor, Inc.

7mo

This. 1000% this. Solid design incorporates this. Avoid "Christmas Tree Syndrome."

Mc. John Zabala

Art Director, Brand & UI designer

7mo

Yes! Not everything needs to be 100%. Focus on what’s important instead of the entire thing is a solid advice anyone can get! 🫡

alexia brown

stay at home first time mom, looking to get back into the work force!.

7mo

Well said!

Cesar Valencia Aguilar

Software Developer with +3 years in JavaScript, TypeScript, Python, Ruby, C++, C#, ,SQL, RoR, and more. | Full Stack Developer | Creativeness and Quick Analysis.

7mo

i support this in any field of work!!! 💪

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