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Streaming Economist + Connected TV Marketing Association + 'Beam Me Up' The Future of Smart TV available on Amazon Books 2025 📚

The gaming revolution is here with ad-supported cloud gaming, making access to major games easier for more and more players. Cloud gaming is now the second largest audience category with a substantial number of apps. There are currently 897 Android and iOS gaming apps with more than 3.2 billion gamers worldwide. Join Connected TV Marketing Association industry working group to drive game advertising growth by connecting your brand and our ad partners and agencies to innovative ad solutions to hundreds of cloud-streamed games. 🎮 Discover the untapped potential of gaming hubs, leverage first-party data, target with unmatched precision, ensure messages reach the right audience 🕹 Harness this vibrant gaming discussion group and become a part of the strategy to build meaningful engagement with your GenZ audience. 🎰 Get insights from our cloud gaming publishers research why gaming is the most attentive online medium for brands. Understand the amazing outcomes that are available with cloud publishers and gaming hubs 📺 Cloud gaming is one of the fastest CTV ad channels in the world, with nearly 3.2 billion gamers worldwide and projected to hit a global market value of $226 billion by 2026. For more information, please DM me or email your region to [email protected] ctvma.org  #GamePublishers #GameAdvertising #GamingAds #eSports #web3Gaming

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Maveen K.

Testing & Quality Assurance I Quality Engineering I DevOps I Digital Transformation

4mo

This is an exciting development in the gaming industry! Ad-supported cloud gaming indeed opens up new avenues for brands to connect with a vast and engaged audience. Leveraging first-party data and precise targeting can truly revolutionize advertising strategies.

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