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Hub: U.S. Consumers Average 13 Entertainment Sources Across television, gaming, social video, music, podcasts and more, the average U.S. household is using 13 different sources of entertainment, according to the latest edition of Hub Entertainment Research’s Battle Royale survey, with that number rising to 16 for those under 35. https://lnkd.in/eswkyJcD

Hub: U.S. Consumers Average 13 Entertainment Sources - WORLD SCREEN

Hub: U.S. Consumers Average 13 Entertainment Sources - WORLD SCREEN

https://worldscreen.com

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