GameDevSG’s Post

🚨 There are no shortage of people going above and beyond.🚨 New people are coming into the industry all the time, and you have to fight to be one of them. It's not about burning yourself out, but it is about being extremely consistent, to the point where you may not have much of a life outside of creating and taking care of yourself (and others you love). Don't create aimlessly, create with purpose. Take time to understand the pipelines and processes that companies use and skills they are looking for. Find common themes in job posts on skills. What problems do they need solved typically that you like doing? How can you put your spin on it? Research is the name of the game, don't just start running in a random direction! 📣 Don't listen to companies. They don't know what they want. Wait what?📣 Yes, we know we said to research, but at the end of the day companies only know what they want when they see it. You have to show them it, not tell them it. If you show them something that feels like it could be plopped right into their production, you are getting hired. If you are showing less than that, you won't be hired. It's really that simple. Take a good honest look at your work and ask yourself "is this good enough?" If it's not, then don't bother applying anywhere until you can empathically say "YES!" to that question. There is no learning the job after you get hired anymore, those days are gone. That's reality. It might feel impossible, but it's not. Just keep improving any little bit by bit that you can. Keep moving forward small steps at a time. Don't spend all your time just applying to jobs, you must keep improving at all costs, even if it means applying much less than you are right now. People get out of practice and then it just falls apart from there. Hope this wasn’t too direct. Good luck out there!🍀 And please do check out our ebooks for more advice. You can do this! #gameindustry #gamedev #gamejobs

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