⚔ The Rogue Prince of Persia impressed the video game industry when its gameplay trailer was revealed last week. We were also treated to a slew of titles featured at the Triple-i showcase. So we have compared their press activity to see which ones were talked about the most. 📰 By understanding this data, it allows us to gain valuable insights into the latest trends for new and existing game titles. Which in turn assists developers and publisher to strategically analyse the performance of their video games. Are you looking forward to the release of the new titles mentioned? And did you watch the Triple-i showcase? 👉 Keep up to date with #GamesIndustry insights ▶ https://shorturl.at/krEN4
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Play games at extremes to build an understanding of what is difficult and what is not Balancing Challange and frustration in games 1. Mass games like God of war is a story-driven narrative easy to play and end for people with less time on their hands 2. Games like dark souls and elden ring are tough but again cater to a certain audience but mind it they are fun to play Don't build a puzzler that is too too difficult slowly make it difficult then too add hints like "baba is you" game does Look around at other games and understand what makes the game difficult or what would make the player over or under powered #gamedesign
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When you’re dissecting games, it’s important to know how much detail you need. Dissecting a bunch of games quickly is very different than doing a deep dive on one game. #gamedev #gamedesign #wizwar
Game Anatomy: Wiz War: Verbs
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Do you play digital games?🎮 Our team started the new research project. We compared rolefulness among game types we usually play. The study showed that "competitive" games may facilitate our rolefulness. It is an interesting result and we will continue research and share with you. https://lnkd.in/gh6mEufy #gamebasedlearning #rolefulness
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Feedback Systems in Games and Life: How to Measure Progress Toward Our Goals https://buff.ly/4eto7RT #feedback #games #life #selfawareness #fun #selfgamification #gamefullife
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Wondering what games are most popular on Burt? Our data from 2022 shows that 4 games owned 76% of machine runtime! Check out some statistics in the carousel below.... --> Keep swiping to see MORE! ------------------------ P.S. What's your favorite of Burt's games? Note: Desert Driver and Laundry Loader were not yet released when data was collected. #occupationaltherapy #robotictherapy #therapygames #advancedrobotics
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Appeal Studios is a Belgian studio that was created in the late ’90s to make one of the first open-world games ever in its time, Outcast. The title had a massive impact on the gaming industry and even defined the open-world genre during its time. Unfortunately, the IP has not been utilized much since the first release, making it severely underrated in the current market compared to the influence it once had. After two and a half decades, the cult classic Outcast has finally received a sequel named Outcast: A New Beginning. With Appeal Studios at the helm again, this game offers players a similar adventure but with much more freedom and a unique quest system. To learn more about how the studio has redefined the decade-old title, I interviewed Yves Grolet, Co-Founder of Appeal Studios, over an email Q&A session. https://lnkd.in/gYSMSqRi #gamingnews #gaming #gamingindustry #games #gamedev #gamedevelopment
Outcast: A New Beginning Director Discusses In-Game Freedom And More
https://exputer.com
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I really enjoyed presenting at Gamescom this year and was delighted by the overwhelmingly positive response to my keynote! Since so many of you asked for the slides, we decided to record a video walkthrough of the keynote and will be sharing the deck here for free in the coming days. Simply give MIDiA Research a follow here on LinkedIn to get notified when they become available. The keynote draws on findings from three of our recent reports and presents key growth opportunities in the stagnant-ish games market, including: 'The case for older gamers' 'The case for shorter premium games' 'The case for cross-entertainment and creation for time-spent-dependent games' #gamesindustry #consumerinsight #games #marketresearch #entertainment #gamesdevelopers #gamepublishers #gameinvestors
Did you see Karol Severin at gamescom this year? We hope you enjoyed his session discussing the maturity of the games industry and how growth is becoming harder to find. To help businesses with some key growth opportunities in a difficult industry, Karol explored: 🕹️ The case for ‘older gamers’ ⏳ The case for shorter premium games ⚔️The case for embracing cross-entertainment and creation for time spent-dependent games If you missed Karol’s presentation, follow us to be notified when we release a recap video and his information packed slides! You can also subscribe to our weekly newsletter so you never miss a beat https://ow.ly/jwkX50TiIL4. #gamescom2024 #gamesindustry #premiumgames #oldergamers
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Three key growth opportunities for games companies (and investors looking at them) in the currently stagnant(ish) market. You can now download the slides along with a video walkthrough of my Gamescom presentation on this topic below. Key topics: 👴 👵 The case for older gamers ⏰ 🎮 The case for shorter games 🤳 🎥 🎵 The case for creation and cross-entertainment in games https://lnkd.in/eQngNfnd #gamesindustry #games #gamespublishers #insight #entertainment
Did you see Karol Severin at gamescom this year? We hope you enjoyed his session discussing the maturity of the games industry and how growth is becoming harder to find. To help businesses with some key growth opportunities in a difficult industry, Karol explored: 🕹️ The case for ‘older gamers’ ⏳ The case for shorter premium games ⚔️The case for embracing cross-entertainment and creation for time spent-dependent games If you missed Karol’s presentation, follow us to be notified when we release a recap video and his information packed slides! You can also subscribe to our weekly newsletter so you never miss a beat https://ow.ly/jwkX50TiIL4. #gamescom2024 #gamesindustry #premiumgames #oldergamers
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Summer Game Fest Plans, Hades 2 Tips, And More If you like video games follow me on Youtube. You support its very important for me! https://lnkd.in/dBTEJyHc #GameMomentsClips #GameNews #GamingNews #VideoGameIndustry #GamingBusiness #GameDevelopment #GamePublishing #GamingTechnology #GameDesign #GamingJobs #GameIndustryInsights
Summer Game Fest Plans, Hades 2 Tips, And More
kotaku.com
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The remake of Night Slashers for the Switch retains the enjoyable gameplay of the original but suffers from poor visual updates reminiscent of early-'00s Flash games. Combat enhancements include new moves, a new character, and four-player co-op, making it more accessible. However, graphical downgrades and a few bugs detract from the overall experience. #Remake #CombatEnhancements #Visuals https://lnkd.in/gwcmW8F3
Night Slashers: Remake Review (Switch eShop)
haywaa.com
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Games Capture Artist | Videographer | Community Manager | Youtube Content Creator
8moIts good to see Tchia is seeing that Switch port release date as it just fits beautifully on that console.