Can AI make video games more immersive? Some studios turn to AI-fueled NPCs for more interaction For decades, video games have relied on scripted, stilted interactions with non-player characters to help shepherd gamers in their journeys https://lnkd.in/e22VjMS9
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Can AI make video games more immersive? Some studios turn to AI-fueled NPCs for more interaction For decades, video games have relied on scripted, stilted interactions with non-player characters to help shepherd gamers in their journeys https://lnkd.in/e22VjMS9
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Can AI make video games more immersive? Some studios turn to AI-fueled NPCs for more interaction For decades, video games have relied on scripted, stilted interactions with non-player characters to help shepherd gamers in their journeys https://lnkd.in/eizctQhv
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Can AI make video games more immersive? Some studios turn to AI-fueled NPCs for more interaction LOS ANGELES -- For decades, video games have relied on scripted, stilted interac... Read More - https://lnkd.in/de43pN-S
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Unreal Engine: what is it and why is it popular among CG specialists? Game or movie? Or maybe even reality? The latest version of the Unreal Engine is capable of something that neither Marvel CG artists nor the developers of top AAA projects in the gaming industry dreamed of just a couple of years ago. You've probably already heard about this engine - after all, many games were released on early versions of it and many more will be released in the future - but we want to take a closer look at how exactly Unreal Engine manages to create such mind-blowing images. What technologies are used and what peaks can be achieved with its help? Read in the new article Lava Journal ⤵ #gamingindustry #gamedevelopers #playstation #videomaker #gamedesign #b2b #b2bmarketing #b2bproduct #gamersunite
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🎮 "Today, sound design in video games has reached new heights of interactivity. These worlds become believable through sound creations that instantly react to players' actions." Sound design is no longer just a background element—it's a dynamic experience that shapes how we interact with virtual worlds. Explore the evolution of game audio in our latest blog post, from simple beeps to immersive and interactive environments. 👉 [Read the full article here] https://lnkd.in/gfvRX8ym #SoundDesign #GameAudio #Gaming
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𝗚𝗮𝗺𝗶𝗻𝗴 𝗶𝘀 𝘁𝗵𝗲 𝗡𝗲𝘄 𝗦𝗼𝗰𝗶𝗮𝗹 𝗠𝗲𝗱𝗶𝗮 Games are evolving into immersive alternative realities where people now spend significant portions of their lives. This shift brings new challenges—#disinformation in games can be even more dangerous than on traditional social media. As the line between fiction and reality blurs, misleading narratives can feel more real and spread faster. As #gaming continues to evolve, so must our efforts to protect these virtual spaces. Thank you, NBC News, for covering this critical topic in a recent interview with our Co-Founder and CEO, Noam Schwartz. htps://https://lnkd.in/dHYWe3gy
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The Rise and Stumble of Episodic Video Games Remember when episodic games were predicted to revolutionize the gaming industry? In the mid-2000s, it seemed like the future, promising quicker releases and cheaper, bite-sized gaming. However, despite initial excitement around titles like Half-Life Episode 1, this model didn’t quite take off. Here’s why. Episodic gaming meant releasing a game in parts, theoretically shortening development times and lowering upfront costs for players. This model could have made game development more accessible, especially for smaller studios. However, the reality of game development—front-loaded with heavy initial investments in engine, technology, and content creation—meant that much of the cost and effort had to be committed before the first episode could even launch. Moreover, crafting a coherent narrative across multiple releases presented unique challenges that didn't always align with traditional game development processes. Despite the model’s potential, it failed to sustain momentum. Modern gaming demands—higher development costs, longer production times, and minimal risk appetite from major developers—have further dimmed the prospects of episodic gaming. Today, the landscape is dominated by blockbuster titles and live service games that continuously evolve, while the episodic format's legacy quietly informs current practices like Early Access and DLC expansions. To dive deeper into why episodic games didn’t reshape gaming as expected and what it means for future innovations in the industry, click on this link. https://lnkd.in/eHgVzsKN #VideoGames #GamingIndustry #EpisodicGames #GameDevelopment #EarlyAccess #DLCTrends
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AI-Powered NPCs: Making Games More Interactive https://lnkd.in/g5Uhnn2y AI-powered NPCs are redefining the gaming landscape by enhancing interactivity, realism, and emotional depth. Through dynamic conversations and adaptive behavior, these characters create a more immersive and engaging gaming experience. #AIPoweredNPCs #NPCs #Artificialintelligence #GenerativeAI #GamingIndustry #AI #AINews #AnalyticsInsight #AnalyticsInsightMagazine
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Unreal Engine has transformed both the film and gaming industries with real-time rendering and virtual production! Major productions like The Mandalorian and The Batman have used it to create stunning virtual environments, while in gaming, Unreal Engine 5's Nanite and Lumen features deliver breathtaking visuals and immersive experiences in titles like Fortnite and The Matrix Awakens demo. Whether it’s dynamic VFX for movies or lifelike gaming worlds, Unreal Engine 5 is pushing the limits of what’s possible. If you’re passionate about VFX or game development, now’s the time to dive in! 🚀 #UnrealEngine5 #VFX #Gaming #FilmTech #VirtualProduction #RealTimeRendering #Graphics
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This one has been long awaited, and worth the wait! Space Marines 2 for me is the perfect blend of both audio, visual, narrative and gameplay to create the immersive experience I love in games. If I have any connections that worked on it, hats off to you! It is also a good example of how far games have come by comparing it to the first release back in 2011. #spacemarines2 #gameaudio #gamingindustry
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