Scott Miller’s Post

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Founder, Apogee & 3D Realms, and Gathering of Developers

The Xmas 1996 issue of Computer Games mag listed their must-have games to get for the holiday. What an era in gaming this was.

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Todd Hollenshead

Head of Publishing at Saber Interactive

4d

I remember opening this issue and thinking to myself “F yeah!” Great memorabilia, Scott.

Philip Borchert

Senior Software Engineer, At Simplimatic, A Signode Brand

1w

I was at University and there was always Quake and Duke Nukem. I was amazed some people still passed classes.

Adam R.

AVP, Information Security and Cybersecurity at Shoreham Bank | CISSP

1w

I remember this exact issue and was playing all three that Christmas break, first multiplayer experience via TEN. I remember wishing Crusader had MP

1996 was an incredible year for FPS gamers and Texas development history

Ali Kutluözen M.Sc.

Senior Software Engineer | Artificial Intelligence & Robotics Researcher

1w

You are a time machine, Scott :) I was born in 91, even I remember these... Fondly too <3

Djordje Jovanovic

Cybersecurity Professional

1w

Have to agree with you on that one, Scott. Still have some of them in their original big boxes, sitting right above my desk. :)

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Terry Frye

Enhance Software Design and Functionality to Improve Business Solutions

1w

I see $50 for quake in ‘99, that would be $99 now.

Paul Sandler

Lead Designer with NetEase Games

1w

Love that era.

Illia Andriukhin

Dev QA Engineer, Senior - Room 8 Group QA Service Line

1w

Now I have a regret that I never played Crusader: No Regret

Christopher Stierle

Story Architect: Stealth Time Machine Project

1w

It was a golden age.

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