Which bedroom design looks better on our spaceship? 🚀✨ Option A: Flat Hexagon Window Option B: Middle Stripe Window 📢 Vote Now! Comment ‘A’ or ‘B’ below to help shape the future of New Moons! 🌌 🎮 Don’t forget to add New Moons to your Steam Wishlist: https://lnkd.in/dgUUHXrd #NewMoons #SciFiGames #InteriorDesign #SpaceshipDesign #GameDev #UnrealEngine5 #Design #FuturisticDesign #GamingCommunity #PCGaming #VoteNow #GamersChoice #NewMoonsGame
I would create a third option that's a hybrid between A and B - perhaps incorporating some of the expansiveness from the window in B and conservativeness of the opening in A. My gut went for option A though 👌
Option A it’s definitely the winner for me! 🚀✨ At first, I was totally leaning towards Option B. It just seemed like the better fit... but the more I looked at it, the more I started to appreciate Option A. It has this sleek, futuristic vibe that feels better for the space. Now I can’t unsee it.
Option A aligns perfectly with the flat hexagon motif we’ve used throughout the game’s art style, creating a cohesive and balanced aesthetic. As someone mentioned on the team, it’s 'more practical and cozy,' which adds to the futuristic yet inviting vibe we’re aiming for. Of course, this is just my opinion—in fact, other perspectives are incredibly helpful for us, so we’d love to hear your thoughts!
I’m definitely in the option C team. If I could only choose one it would be A. But B is nice too and fits the high ceiling design. If you could use A at the bottom and B above the cross beam, I think there might be something there. 🤔🤔
I vote for Option A! The flat hexagon window offers a view that’s more at eye level, making it easier to enjoy without having to look around too much. In a bedroom setting, that’s perfect for creating a relaxing and immersive experience, especially for players who want to enjoy the view while staying focused on the game.
B - really gives that larger view of space making it feel more immersive and grand.
Definitely option B! It's very pleasing on the eyes and reflects the interior lighting of the room perfectly. It's so unique and luxurious to see in a videogame level, too.
B. Has a better feel to it.
3D Artist / Environment Artist
2wWhile I like aspects from both options, I am leaning more toward an option C, that incorporates the hexagonal theme from A and utilizes the empty space on the ceiling for another view. My first thought after seeing option B was "how does it look from the outside, is it structurally practical?". Happy to see more progress being made, great job team. Keep it up!