Paramesh Boddu’s Post

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Looking for Product roles. Past - Hitwicket | Loco | Samosa Labs.

I recently started playing all-in-hole game by homa games. It is built on top of core gameplay started by Zen Match and later became very popular with games like Tile Buster, Triple Tile, etc. A lot of these games focus very well on IAP and ads. Later on, Peak Games launched match factory with a time limit to complete the level by a certain time. But the match factory does not have ads. seems it is doing very well revenue-wise for peak games. But all in hole launched with the same exact meta-like match factory but the core gameplay is much more fun, easy, and better than all the games mentioned above. In all the above games, we need to collect 3 types of single items at once and max we can go different in 5 to 7 slots. except for Match Factory other games' core game seem hard and heavily monetized with rewarded-based ads to complete the level. Even in a match factory, in core game play we need to pay very high attention to pick the items. But in all in hole game, there are no 5 to 7 slots max, we can collect as many as non items as we want, the challenge is to collect the required items in the given time. By doing this the gameplay is so fun, all in hole did one extra step to make sure the player is paying attention by introducing bombs in gameplay, where if we collect a bomb, the level will end. Even the ads are not a big deal, we won't see ads till some 30th level, after that we are asked to buy the ad-free version, if we are not willing to buy it, for every 2 levels there is ad, even the ad we can close within 5 to 10 seconds. Homa Studio gets the best game of this kind of match item core gameplay which is more fun to play. #games #freetoplay #Homa #peakgames

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