I've just published a new blog post diving deep into the lifecycle of C++ objects. Understanding the nuances of object creation, management, and destruction is crucial for writing safe, efficient, and robust low-level and high-performance C++ code. Check out the blog post here: https://lnkd.in/ef7gGdwY Let me know your thoughts and do share with anyone who might find it helpful #Programming #Cplusplus #SoftwareDevelopment #C++ #C
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Exploring Substring in C#? Let's simplify it for you. How do you extract specific parts of a string using Substring in C#? Learn the basics of Substring to manipulate text efficiently in your code. #csharp #substring #string #programming #development https://lnkd.in/d4uCUsvM
bizcoder.com
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🌟 Understanding References in C++: A Key Concept for Developers 🌟 In the world of C++, understanding the distinction between references and pointers is crucial for writing efficient and effective code. This fundamental concept simplifies code, enhances readability, and ensures better performance. 🔹 Why Learn About References? • Simplifies code by eliminating the need for explicit dereferencing. • Enhances readability and maintainability. • Prevents null pointer dereferencing issues. #Cplusplus #C++ #Programming #SoftwareDevelopment #CodingTips #LearningJourney
References are aliases, not pointers
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Implicit Operators In C#: How To Simplify Type Conversions https://lnkd.in/eans-KaB #csharp #dotnet #dotnetcore #tricks #programming
Implicit Operators In C#: How To Simplify Type Conversions
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Lead Software Engineer | Blockchain & ZK Protocol Engineer | 🦀 Rust | C++ | Web3 | Solidity | Golang | Cryptography | Author
In today’s article, we’ll dive into Rust's 🦀 mechanisms for code generation, including macros, procedural macros, and code generation during build time. #rust #rustlang #rustprogramming #programming #code https://lnkd.in/dq4Cqhuu
Dynamic Code Generation in Rust
luissoares.dev
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Go Tip #6: Using Generics for Better Type Safety in Go Generics in Go provide an effective way to write flexible yet type-safe code. By using type constraints and ensuring that only pointers to valid types are passed to our unmarshaling function, we eliminate a class of runtime errors and make our code more maintainable. https://lnkd.in/dRvuVBJe #GoLang #Programming #SoftwareEngineering #CodeQuality #GoDeveloper #CleanCode
Go Tip #6: Using Generics for Better Type Safety in Go
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🚀 New Article Alert! 🚀 I’ve just published a new article on Medium diving deep into the fascinating world of Const Pointers and Pointers to Const in C++! 🌟 🔍 What You’ll Learn: • The critical differences between const pointers and pointers to const. • Examples to illustrate how and when to use them. • Common pitfalls and best practices. Understanding these concepts is crucial for writing robust and efficient C++ code, whether you’re a seasoned developer or just starting out. 💡 #Cplusplus #Programming #SoftwareEngineering #Coding #Learning #MediumArticle
Const Pointers and Pointers to Const
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𝐃𝐨 𝐲𝐨𝐮 𝐤𝐧𝐨𝐰 𝐭𝐡𝐞 𝐫𝐞𝐥𝐚𝐭𝐢𝐨𝐧𝐬𝐡𝐢𝐩 𝐛𝐞𝐭𝐰𝐞𝐞𝐧 𝐦𝐞𝐦𝐨𝐫𝐲 𝐥𝐨𝐜𝐚𝐭𝐢𝐨𝐧𝐬 𝐚𝐧𝐝 𝐭𝐲𝐩𝐞𝐬 𝐢𝐧 𝐂#? 🤔 When working with types in C#, each type can be categorized as either a value type or a reference type. The main difference between them is the memory location where the data is stored. Stack memory is of fixed size, and memory allocation/deallocation operates in a last in, first out (LIFO) manner, which makes variable initialization a fast operation in C#. Value types are stored in stack memory. The heap is dynamically allocated memory, and the complexity of allocating and deallocating data in heap memory is higher and slower. When variables go out of scope, the built-in garbage collector in C# eventually frees the memory space in the heap. The reference types are stored in heap. A stack variable holds the data value directly, while a heap variable has a reference allocated on the stack that points to the memory address of the data value stored in the heap. This distinction has core implications when working with different types, especially regarding passing them by value or by reference with an example below. If you want to see more short snippets of C# and .NET features, please leave a like 👍, comment 💬, or repost 🔄. #CSharp #Programming #Coding #TechTips #SoftwareDevelopment
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I have too many regrets of passing multiple arguments to functions. Wrote about an example here: https://lnkd.in/g2DDZEDB #cleancode #unclebobmartin #programming
Prefer optional objects to optional arguments
zarar.dev
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Array subscripts are expressions. You can use literal values, constants, variables, or any type of valid expression between the brackets. Weird to me, but it's a thing, and the topic of today's #cprogramming lesson. https://lnkd.in/g4xYaqTJ
Messing with Array Subscripts
https://c-for-dummies.com/blog
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💡𝗖# 𝐓𝐢𝐩 - 𝐃𝐞𝐛𝐮𝐠𝐠𝐢𝐧𝐠 𝐌𝐮𝐥𝐭𝐢𝐭𝐡𝐫𝐞𝐚𝐝𝐞𝐝 𝐀𝐩𝐩𝐥𝐢𝐜𝐚𝐭𝐢𝐨𝐧𝐬 Debugging in C# is an essential skill for developers to ensure the reliability, correctness, and performance of their code. In a 𝐦𝐮𝐥𝐭𝐢𝐭𝐡𝐫𝐞𝐚𝐝𝐞𝐝 𝐞𝐧𝐯𝐢𝐫𝐨𝐧𝐦𝐞𝐧𝐭, multiple threads execute concurrently, which can lead to complex interactions and unexpected behavior. In the following article, you will discover: 💠Techniques such as setting breakpoints. 💠Threads window. 💠Parallel Stacks. 💠Debug a Specific Thread(Freeze and Thaw). 💠Conditional Breakpoints. 💠Setting a parallel watch on a variable. 🎯𝐃𝐞𝐛𝐮𝐠𝐠𝐢𝐧𝐠 𝐌𝐮𝐥𝐭𝐢𝐭𝐡𝐫𝐞𝐚𝐝𝐞𝐝 𝐀𝐩𝐩𝐥𝐢𝐜𝐚𝐭𝐢𝐨𝐧𝐬 𝐢𝐧 𝐂# https://lnkd.in/gGszZar8 𝗧𝗵𝗮𝗻𝗸 𝘆𝗼𝘂 𝗳𝗼𝗿 𝗿𝗲𝗮𝗱𝗶𝗻𝗴! #CSharp #DotNet #SoftwareDevelopment #Programming #Coding
Debugging Multithreaded Applications in C#
joy05.medium.com
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