JIM BACHALO’s Post

A quick demo showcasing translucency using HWRT and hit lighting in Unreal 5.6. Lumen now supports true ray-traced refraction. Kudos to Dylan Browne https://lnkd.in/gciutyZE for bringing awareness of this improvement to the community. The incredible Epic Games dev team raises the bar once again! #EpicGames #UE5 #Lumen #Cinematics #GameArt #Lighting #UnrealEngine #Houdini

Carlos Fueyo

Co-Founder/Creative/Director at Playard Studios

4d

Finally

Kris Brockman

Video Producer / Cinematographer

4d

Great job Jim

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