Why Are Layoffs Rising in the Games Industry When Profits Are Up?
The games industry is in a paradox right now: record-breaking profits and growing audiences, yet widespread layoffs are making headlines. For those of us who remember the 2008 financial crisis, there’s a familiar pattern emerging; one that highlights the risks of short-term thinking but also hints at opportunities for the future.
In 2008, we saw major publishers retreat to “core IPs” as a way to weather economic uncertainty. Activision leaned heavily into Call of Duty, growing it into the juggernaut we know today but that came at the expense of studios like Bizarre Creations (Geometry Wars, Blur), which were shuttered. Now in 2024, we’re seeing echoes of that strategy. Warner Bros., for instance, has publicly stated that its gaming future will focus on just four franchises (Mortal Kombat, Harry Potter, DC, and Lord of the Rings).
While this approach can secure near-term gains, the cost is often innovation and jobs. Talented developers who worked on experimental or niche projects are left in the cold, and the industry loses out on the creativity and diversity they could have brought to the table.
Yet, there’s a silver lining in this cycle. Layoffs, while devastating, often lead to a surge in independent studios and fresh ideas. After 2008, we saw an indie renaissance fueled by the rise of platforms like Steam, Xbox Live Arcade, and eventually mobile. Games like Braid, Limbo, and Super Meat Boy flourished because smaller teams focused on creative risks instead of shareholder expectations.
The industry needs both stability and risk-taking to thrive. Yes, Call of Duty and Mortal Kombat pay the bills, but it’s the unexpected gems; the new Among Us, the next Stardew Valley that will move the industry forward.
So while it’s painful to watch the same consolidation patterns repeat, history shows us that times like these often spark a resurgence of creativity, diversity, and innovation. My hope is that this challenging moment drives more developers to focus on new ways to play, fresh stories to tell, and platforms yet to be fully explored. I am just heartbroken and worried by just how many talented and wonderful developers we’ll stand to lose to other industries whilst Games adjusts.
To the talent impacted by these layoffs: you have the skills and vision to shape the future of gaming. And for those of us watching? Let’s do everything we can to support their journeys.
CEO & Founder @ Cassagi | Game Development | B2B Sales | Passionate Gamer
2moYour post is insightful, however, it only presents one side of the issue. Do you have any statistics or insights on the number of people hired during this period?