Alexander Rehm’s Post

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Director of Live Ops at People can Fly || Opinions are my own

Just found out about the planned layoffs at Sony Interactive Entertainment, impacting studios around the world, including the closure of PlayStation London Studio and reductions in Firesprite. 8% of the workforce impacted, meaning around 900 people are at risk of being laid off... this is so disheartening right now. To those affected by these layoffs, please find a comprehensive list of resources, below: 🥇 The Ultimate list of Video Games Career Resources: This should be your one-stop shop for all information. My dear friend Amir Satvat maintains these documents, he is a legend for doing this - please check them out: https://amirsatvat.com/ 🥈 Second, Discipline Games Jobs Resources: Over the past weeks I have created 7 (at time of writing) Games Jobs Resources to find jobs in a wide range of disciplines: 🎨 Art, Animation, VFX and UI: This resource contains around 1,000 jobs worldwide across all links. Link: https://lnkd.in/eKAHK7VF ⚙ Engineering and Programming: This resource lists just over 1,800 jobs worldwide across all links. It also talks about interview tips and questions to practice. Link: https://lnkd.in/eYdxANFM 🕹 Quality Assurance: This resource lists over 450 QA jobs worldwide. This post also talks about the craft of QA in gaming and contains tips and interview practice. Link: https://lnkd.in/dwwVjZuc 📑 Game Production: This resource lists around 350 jobs worldwide. It also contains info about game production as a whole and GDC talks. Link: https://lnkd.in/ePQBjT-d 📢 Marketing & Community: This resource lists around 400 jobs worldwide. It also gives an intro into game marketing and community management. Link: https://lnkd.in/er35bXMA 🎶 Audio and Sound Design: This resource lists around 160 jobs worldwide. This post also links to the "Bible of getting a Job in Game Audio" by my good friend Florian Ardelean, so check it out. Link: https://lnkd.in/eSpakqxD 📠 Studio Support, HR, Recruitment and BizDev Job Boards: This resource lists around 250 jobs worldwide. Link: https://lnkd.in/ee97UZCc 🥉 Third, If you have worked in publishing, please message me. I am looking for quite a few roles right now! ⬅ 🎖 Finally, do not give up. Ever. No matter how dark things may look right now, I KNOW you will get through this, you have got this! 👊 Remember you are not alone. If you need help, advice, or even an ear to listen, we're here for you. Always! ➡ A request to my community, please can I ask you to repost this post to your colleagues and friends, so that we can get as many into jobs as possible! And please comment if you or your studio are currently hiring - let's help each other! Much love ❤️ #layoffs #gamesindustry #jobsingames #playstation #sie #firesprite #playstationlondonstudio (source: https://lnkd.in/eiGnD2J9)

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Andreas Lopez, PMP, MBA

AI Consultant | Process Optimizer | Project Manager | Gundam Pilot | xPayPal, x3 F500

9mo

In PlayStation's case I think these layoffs are more because walking away from GaaS and VR (and lowered PS5 sales predictions). Building GaaS and VR takes big talented teams, Sony already had announced they slashed and canceled a ton of projects in those spaces. This is probably part of that refocusing alignment away from those games and more focusing on what they are strong in. Just like you hire up when starting new projects, you have to let people go when you cancel projects. I don't think this is a stability issue as much as trying to be as agile as possible and react to market trends and stay ahead of it. And as sucky as this is... this might be better than sinking $10-100 mil to finish these projects and then just for them to be dead on arrival and be a huge financial (and reputational) loss.

Matthew Morris

Senior Tech Recruiter @ DPS Games | Wargaming

9mo

Awful news. To all at Firesprite & PlayStation London Studio please get in touch with me if I can help you at all.... Happy to review/format your CV if you haven't done it in a while, talk through interview techniques (whatever might be helpful for you) DPS Games are hiring https://dpsgames.com/careers so please check if there is anything we currently have open that might interest you

Benjamin K

Games Recruitment Consultant

9mo

Honestly I'm so fed up. Hasn't the industry and wonderful game makers suffered enough? We need some positive news 😪

Ataberk Ateş

Senior Technical Designer at Climax Studios | Ex-PlayStation | Ex-Gameloft | BAFTA Member |

9mo

Thank you so much 🙏🏻

Eva Tucker

Producer | Video Game Production | Women in Games Ambassador | Support Your Indies

9mo

All this is showing is how quickly AAA is going to die over the course of the next few years. Cutting this much is only a sign that these companies are unstable.

Florian Ardelean

Technical Sound Designer

9mo

Hey Alexander, not sure if you are aware of Chris Mayne's job spreadsheet? He's been at it for years - at least 4 years if not longer there are almost 300 jobs added in March alone. https://docs.google.com/spreadsheets/d/1eR2oAXOuflr8CZeGoz3JTrsgNj3KuefbdXJOmNtjEVM/htmlview#

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Matt Hearnden

out of office until Jan 2026

9mo

When's it gonna end? This is so tough

Hailey Rojas

✨ Wizard of Engagement ✨ @ Indie Game Academy | Project Manager | Looking to uplift the voices of Game Devs, one post at a time | #OpenToNetwork 😄

9mo

Honestly I agree full heartedly with what Eva Tucker said. Surely you can't lay off this amount of people and think as someone looking to enter this industry that it's stable or that change doesn't need to happen.

Kenneth Topp

Not the best choice. But the Topp choice.

9mo

"It's a turkey shoot."

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