Alejandro Franceschi’s Post

One key step for achieving top-notch #VFX interactions with live-action photography, is the process of "de-lighting." This involves removing specular reflections to ensure that assets respond appropriately to digital (re)lighting. In CG passes, a #normals pass provides crucial light direction information. Traditionally, achieving this level of control involved labor-intensive digital replication of physical sets. This new process simplifies and streamlines the workflow, eliminating the need for extensive modeling, shading, and lighting work. When working with live-action assets that don't match #CG lighting, this #opensource #software solution can help. It generates normals and #delighting passes for live-action images, allowing for seamless integration and control, similar to (and with) CG assets. By leveraging this novel technique, VFX professionals can enhance efficiency and flexibility in their projects, offering a new way to manage lighting in both live-action and CG environments. #StableDelight on #Github: https://lnkd.in/ggDDjJAz #StableNormal on #Hithub: https://lnkd.in/gQiEMC7d _ #VFX #opensource #CG #photogrammetry #lighting #delighting #VFXindustry #ves #ilmvfx #dneg #RodeoFX #mpc #scanlinevfx #TheMill #wpp #amazonstudios #netflix

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Darryl J. Nicke II

Co-Founder at Carbon Capture Shield Inc.

2mo

Does it simply generate a de-lit pass of the plate which us then matted in to the shadow area? This looks interesting.

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