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🖍️ “So, I’ve given you a box of crayons, create the most horrible, terrible, awful thing that you could ever imagine.” - Joshua M. DavisSHRAPNEL. On last week’s #gamingsafety webinar, Joshua highlighted #UGC as an essential part of gaming, allowing players unique self-expression and connective experiences. User-generated content in games can also be “a vortex to hell,” challenging  #trustandsafety teams with all kinds of risks. Joshua explains how Shrapnel safely supports #UGC in games with pre-moderation, post-moderation, and a deep focus on relationship building and communication with their #community. 👉 If you want to hear more about how gaming leaders are mitigating threats to #playersafety, watch the gaming safety webinar now on-demand: https://lnkd.in/dDF6qhHW

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