From the course: Unity: AR Visualization 01 Basic Concepts
Seeing your AR progress - Unity Tutorial
From the course: Unity: AR Visualization 01 Basic Concepts
Seeing your AR progress
- [Instructor] We start out inside of our jet engine and we see a plane being established below us. We'll be using this plane to cast a ray, to set the center point of our world. We then take the center point of our world and match our object to it, which gives it this somewhat submerged in concrete look. You'll also notice on the left-hand side, that the names of the components are being logged out as I tap on them. That means that the intersection of our ray and our objects are working well. You'll also notice that there is no drift and we've got some good tracking. This is great work, everyone. We are now well on our way to having a simple, functional A R application.
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.