Experience
Education
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Stanford University
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Best Undergraduate Academic Record in Stanford Engineering (Valedictorian) -- Henry Ford II Scholar Award
Undergrad GPA: 4.16; Grad GPA: 4.16
A+ in every CS core course; A+, highest exam, and/or highest overall grade in everything from
operating systems to deep learning in NLP, computer vision, cryptography, security, multivariate calculus, electronics, manufacturing, and mechatronics; A in all non-STEM courses
Honors thesis on reflowing gradients for optimization in deep…Best Undergraduate Academic Record in Stanford Engineering (Valedictorian) -- Henry Ford II Scholar Award
Undergrad GPA: 4.16; Grad GPA: 4.16
A+ in every CS core course; A+, highest exam, and/or highest overall grade in everything from
operating systems to deep learning in NLP, computer vision, cryptography, security, multivariate calculus, electronics, manufacturing, and mechatronics; A in all non-STEM courses
Honors thesis on reflowing gradients for optimization in deep learning in the Vision Lab
Tau Beta Pi, Phi Beta Kappa, Terman Award (top 5% Stanford Engineers), Degree with Distinction (top 15%), President's Award (top 3%)
TA for CS221: AI -
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GPA: 4.162
SAT: Every question right; 3 subject test 800’s
AP scores: 5 in CS, Spanish Language, English Literature, Chemistry, Calculus BC, Statistics,
Physics C: Mechanics and E&M, Micro and Macroeconomics
Menlo School Muse Award: Problem Solver 2012-13; 15 Department Awards
Projects
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Algorithmic Trading for RuneScape
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One key motivator back when I learned to program was wanting to be smarter about selecting items to trade in an online video game. The algorithmic trading was outrageously successful—enough that my parents modeled real trading on it during the Great Recession, paying for a chunk of my education. That taught a strong early lesson about the value of markets, especially combined with software.
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Beating Atari with Natural-Language-Guided Reinforcement Learning
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First deep reinforcement learning agents coachable with words. Awarded Best Project for CS224N (Deep Learning in NLP). The project used the infamously hard Montezuma’s Revenge Atari game as a test environment.
It was written about in Andreessen Horowitz's AI Playbook, awarded the inaugural AI Grant, reported on by the BBC, Motherboard Vice, Import AI, and New Scientist, and made the front page of Hacker News and…First deep reinforcement learning agents coachable with words. Awarded Best Project for CS224N (Deep Learning in NLP). The project used the infamously hard Montezuma’s Revenge Atari game as a test environment.
It was written about in Andreessen Horowitz's AI Playbook, awarded the inaugural AI Grant, reported on by the BBC, Motherboard Vice, Import AI, and New Scientist, and made the front page of Hacker News and r/MachineLearning.
https://a16z.com/ai-survey/dl-learning/
https://www.vice.com/en/article/pg5k4k/students-talked-to-this-ai-until-it-learned-to-play-an-atari-2600 -
Built two indie iPhone games
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both of which cracked the iOS top charts, one of which sat above the NYT crosswords for a while
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Led a team that sent a payload of sensors into low space in a balloon, collecting data and video
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Neural Fill: Content Aware Image Fill with Generative Adversarial Neural Networks
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To the best of our knowledge, we were the first to apply generative adversarial networks to reimagine parts of images.
Honors & Awards
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Stanford President’s Award for Academic Excellence
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Awarded to top 3% of freshmen each year
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Apple’s TreeHacks Prize for Best iOS or macOS app and a WWDC Scholarship
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During TreeHacks, built macOS app, TypeBoost, to provide system-wide, smart autocomplete by (ab)using accessibility APIs and training a gigabyte-scale AI language model on terabytes of data—years before the rise of LLMs and GPT.
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California Institute for Regenerative Medicine (CIRM) Creativity Award
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Eagle Scout
Boy Scouts of America
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Google Artificial Intelligence Challenge 2011, Ants: 264th of 7897 international, 48th of 2234 US
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Was 48th in the US as a high school junior competing against mostly grad students and industry employees.
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Henry Ford II Scholar Award
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Given to the top Stanford Engineer(s) graduating each year
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Instructables Make to Learn Contest Winner and Epilog V Laser Cutter Contest Runner Up
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Designed and programmed a 7x7x7 LED Cube—a type of 3D display; featured on Instructables with over 230,000 views, inspiring many others to build 3D displays of their own, and garnering ~$1000 in prizes.
I believe mine were the first publicly-available plans for a self-contained LED cube, that is, one controlled by an on-board microcontroller rather than powered by a PC. -
Intel Science Talent Search Semifinalist
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Menlo School Muse Award ("The Problem Solver") and 15 Department Awards
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Phi Beta Kappa
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Presidential Scholar 2013: Semifinalist
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Siemens Competition in Math, Science and Technology Semifinalist
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Tau Beta Pi
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Terman Award
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Awarded to top ~30 (1/20th) of Stanford engineering students
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Won 1st place in middle school version of the Intel International Science and Engineering Fair
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Received a $20,000 scholarship and MIT Lincoln Labs named a minor planet after me (25309 chrisauer)
https://www.mercurynews.com/2008/10/28/portola-valley-teen-wins-national-science-competition/
Organizations
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Greylock X
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Stanford’s Vice Provost’s Student Advisory Group
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