Boosted Reality

Boosted Reality

Mobile Gaming Apps

Redwood City, CA 229 followers

Enhancing gameplay through storytelling and technology.

About us

At Boosted Reality, we want to bring your table-top games into the future. To us, the future looks like games that use technology to make them easier to pick up and play. Games with real tactical depth that you explore in the game, not in a rule book. We see a future where complex table-top war-games are made accessible to anyone with a little free time and the desire to play. Our First Game! A future where humanity has to travel to a promising world to find a new beginning. But we are not the only species looking for a new start. And something else was here, long ago, and may come to reclaim what was once theirs.

Website
boostedrealitygames.com
Industry
Mobile Gaming Apps
Company size
2-10 employees
Headquarters
Redwood City, CA
Type
Privately Held
Founded
2018
Specialties
gaming, board games, mobile apps, and mobile games

Locations

Employees at Boosted Reality

Updates

  • Meet Rob Perez! Also known as Rob Sothoth has been a music nerd since he was tiny. Starting at age 4, he could be seen toting his family's old portable record player around to inflict whatever he was listening to upon his friends and their families (he has not stopped doing this). He played his first computer game when he was 11, his first game of D&D when he was 12 and was fronting his first heavy metal band at 15. He picked up the electric guitar shortly thereafter and was soon writing and recording his own music on his 4-track recorder. He started composing and recording music on a computer about 15 years ago. Today, he divides his time between raising his son and working at the Austin Public Library. In his copious spare time he composes soundtracks and does nerd stuff like a huge nerd. We are excited every time he creates new sounds for Rift Zone: Contact and we can't wait to see what comes next! #gamedev #tabletop #tech

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  • Meet Steve Holmes, Boosted Reality’s CEO and lead designer! Steve is the visionary behind our flagship game, Rift Zone: Contact, blending his love of gaming with years of experience designing iconic products. Starting as a mechanical engineer, Steve honed his skills at some of the world’s biggest names—Apple, Google, Nike, and Intel—designing products that have truly shaped the way we live and work. But through it all, gaming has been his passion, from diving into tabletop favorites like Root and Terraforming Mars to exploring deep strategy video games like Supreme Commander. Now, Steve is channeling that passion into something new and exciting. With Rift Zone: Contact, he’s fusing his tech expertise with his love for gaming, creating an AR-enhanced skirmish game alongside his close friend and co-founder Jeremy. And we know this is only the beginning of the innovative games he’ll bring to life. #gamedev #tabletop #tech

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  • We are proud to announce that we have finished the first ever cross-platform game of Rift Zone: Contact! That’s right, we have a basic version now running on Android. It’s still early but we have a stable framework to build on! It has been a fun process and it feels great to hit this major milestone as we move forward with development! You can find more information in our Backer Update here! https://buff.ly/3DgccsL Onward and upward! #apple #android #tabletopgaming

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  • Meet Jeremy Bennett, Boosted Reality's CTO and lead programmer! With a passion for innovation and decades of tech expertise, Jeremy is the mastermind behind the code driving our projects. Jeremy’s journey in tech started writing games for his TI-94a as a child, but he really made waves when he helped develop one of the first console gaming networks for the DreamCast—a game-changer in the industry! From there, he’s tackled groundbreaking projects like WebOS at HP/Palm, augmented reality at Intel, and beyond, earning a reputation as a leader in tech innovation. If you’ve ever used cutting-edge tech, there’s a good chance Jeremy’s fingerprints are on it. As a close friend of Steve, Jeremy co-founded Boosted Reality to blend his love for tabletop gaming and video games into something amazing. With Rift Zone: Contact, he’s turning years of gaming and programming expertise into an immersive, intuitive experience we’re all excited about. And trust us, this is just the beginning! #gamedev #tabletop #tech

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  • Hey Rifties! It’s not over! While we didn’t reach our campaign goal this time, we’ve gained valuable insights and are inspired to keep moving forward. Our backers saw a game they wanted to play and backed us, many without ever experiencing it. That’s a powerful testament to the potential of Rift Zone: Contact and motivates us as we plan for the future. We are going to learn from this experience and move forward. A lot went very right. Feedback from playtesters continues to be fantastic and we expect it to only get better. Development continues. There are new features every week!. You can expect future updates as we refine the game and share it more broadly at conventions and through playtesting. If you could take a look at this survey and let us know your thoughts on Rift Zone: Contact, the Boosted Reality team would really appreciate the feedback! https://lnkd.in/gUna5x3K #crowdfund #kickstarter #improvement

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  • When makeing Rift Zone: Contact, we wanted to build on mechanics that we love. With the medium that we chose to make this game, we were able to go further than most, as we can develop mechanics reminiscent to not only tabletop wargames and TTRPGs, we could delve into the world of video games with MMO-like systems! With each battle, your warriors will learn and evolve. You can send them down paths to develop them in new and unique ways, mix and match different builds to make a certain unit stand out against the crowd. After a few games of Rift Zone: Contact, no two units in your force will ever be the same! This is your LAST chance to get in on the Kickstarter campaign for Rift Zone: Contact! Head here to grab your copy! https://lnkd.in/gYWUEPBs #kickstarter #tabletop #RPG

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  • Rift Zone: Contact aims to be a super easy game to pick up and play. Utilizing the app, AR overlays, and integrated randomization and ability use, this game makes playing a tabletop wargame easier than ever before! It is easy to get kids and adults that have never played before moving miniatures on the board! The Augmented Reality not only makes it easier to play, but draws you into the game more than you could imagine. See mountains rise and forests grow all over the battlefield. Check your firing lines and see what your unit sees. Experience the sounds of battle with beautifully integrated artwork. We have worked hard to make this a totally immersive experience! The Rift Zone: Contact Kickstarter campaign is almost over! This is your last chance to be one of the first people to experience this great game! Get your copy here! https://lnkd.in/gYWUEPBs #kickstarter #tabletop #AR

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  • As wargamers, we always look forward to fun and interesting game rules to bring to the table. As painters, we always look for interesting textures and cool designs to test our painting skills. When designing Rift Zone: Contact, we aimed to ace both challenges, and we think we succeeded! When we built the app for Rift Zone, we wanted to make sure that we used the leeway we gained by streamlining the game systems to enhance the play experience allowed us to try things that you do not commonly see in tabletop! And with the RFID technology included in each miniature, you have more freedom than ever to customize your game pieces, as they will always read appropriately when you scan them with the app! We are in the final days of the Kickstarter campaign, so head to our page and grab your copy of Rift Zone: Contact! https://lnkd.in/gYWUEPBs #kickstarter #tabletop #wargame

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