ExplodedNode * generateSink(ProgramStateRef State=nullptr, ExplodedNode *Pred=nullptr, const ProgramPointTag *Tag=nullptr)
Generate a sink node. Generating a sink stops exploration of the given path.
const ProgramStateRef & getState() const
void emitReport(std::unique_ptr< BugReport > R)
Emit the diagnostics report.
StoreManager & getStoreManager()
const LocationContext * getLocationContext() const