Top Software design principles for devs to keep in mind Rahul Sadafule Pawan Vijayvergiya Shyam Prakash https://lnkd.in/gr2yrJ9t
13 Software Design Principles Every Developer Should Know: 1. 𝐊𝐈𝐒𝐒 (𝐊𝐞𝐞𝐩 𝐈𝐭 𝐒𝐢𝐦𝐩𝐥𝐞, 𝐒𝐭𝐮𝐩𝐢𝐝): Design solutions as simply as possible. Avoid unnecessary complexity. 2. 𝐃𝐑𝐘 (𝐃𝐨𝐧'𝐭 𝐑𝐞𝐩𝐞𝐚𝐭 𝐘𝐨𝐮𝐫𝐬𝐞𝐥𝐟): Eliminate duplicate code. Centralize logic to make maintenance easier. 3. 𝐘𝐀𝐆𝐍𝐈 (𝐘𝐨𝐮 𝐀𝐫𝐞𝐧’𝐭 𝐆𝐨𝐧𝐧𝐚 𝐍𝐞𝐞𝐝 𝐈𝐭): Build only what’s needed now, not features you might need “someday.” 4. 𝐄𝐧𝐜𝐚𝐩𝐬𝐮𝐥𝐚𝐭𝐞 𝐖𝐡𝐚𝐭 𝐕𝐚𝐫𝐢𝐞𝐬: Hide changing parts of your code behind stable interfaces. 5. 𝐏𝐫𝐨𝐠𝐫𝐚𝐦 𝐭𝐨 𝐚𝐧 𝐈𝐧𝐭𝐞𝐫𝐟𝐚𝐜𝐞, 𝐍𝐨𝐭 𝐚𝐧 𝐈𝐦𝐩𝐥𝐞𝐦𝐞𝐧𝐭𝐚𝐭𝐢𝐨𝐧: Depend on abstractions, not concrete classes, for flexibility. 6. 𝐅𝐚𝐯𝐨𝐫 𝐂𝐨𝐦𝐩𝐨𝐬𝐢𝐭𝐢𝐨𝐧 𝐎𝐯𝐞𝐫 𝐈𝐧𝐡𝐞𝐫𝐢𝐭𝐚𝐧𝐜𝐞: Combine small, reusable components instead of relying heavily on class hierarchies. 7. 𝐒𝐭𝐫𝐢𝐯𝐞 𝐟𝐨𝐫 𝐋𝐨𝐨𝐬𝐞𝐥𝐲 𝐂𝐨𝐮𝐩𝐥𝐞𝐝 𝐃𝐞𝐬𝐢𝐠𝐧𝐬: Reduce interdependencies so changes in one part don’t break others. 8. 𝐋𝐚𝐰 𝐨𝐟 𝐃𝐞𝐦𝐞𝐭𝐞𝐫 (𝐋𝐨𝐃): Only communicate with direct neighbors. Don’t chain too many calls. 𝐒𝐎𝐋𝐈𝐃 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞𝐬: 9. 𝐒𝐑𝐏 (𝐒𝐢𝐧𝐠𝐥𝐞 𝐑𝐞𝐬𝐩𝐨𝐧𝐬𝐢𝐛𝐢𝐥𝐢𝐭𝐲 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞): One class, one job—keep responsibilities clear and focused. 10. 𝐎𝐂𝐏 (𝐎𝐩𝐞𝐧/𝐂𝐥𝐨𝐬𝐞𝐝 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞): Open for extension, closed for modification—add new features without changing core code. 11. 𝐋𝐒𝐏 (𝐋𝐢𝐬𝐤𝐨𝐯 𝐒𝐮𝐛𝐬𝐭𝐢𝐭𝐮𝐭𝐢𝐨𝐧 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞): Subclasses should seamlessly replace their parents without issues. 12. 𝐈𝐒𝐏 (𝐈𝐧𝐭𝐞𝐫𝐟𝐚𝐜𝐞 𝐒𝐞𝐠𝐫𝐞𝐠𝐚𝐭𝐢𝐨𝐧 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞): Create small, specific interfaces instead of large, general ones. 13. 𝐃𝐈𝐏 (𝐃𝐞𝐩𝐞𝐧𝐝𝐞𝐧𝐜𝐲 𝐈𝐧𝐯𝐞𝐫𝐬𝐢𝐨𝐧 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞): Depend on abstractions, not details—high-level modules shouldn’t depend on low-level modules. ♻️ Repost to help others in your network. 👉 Get a FREE System Design Interview Handbook by subscribing to my free newsletter: blog.algomaster.io