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WIP: NativeAOT-ios build adaptations
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@@ -52,6 +52,13 @@ | |
<_IsTrimmingEnabled>true</_IsTrimmingEnabled> | ||
<!-- The GRCF property is contingent upon the HasRuntimeOutput property, which is only defined for executable projects. So, explicitly define GRCF for extension projects to avoid warnings at build time. --> | ||
<GenerateRuntimeConfigurationFiles Condition="'$(IsAppExtension)' == 'true'">true</GenerateRuntimeConfigurationFiles> | ||
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</PropertyGroup> | ||
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<PropertyGroup Condition="'$(PublishAot)' == 'true'" > | ||
<IlcKeepManagedDebuggerSupport Condition=''>true</IlcKeepManagedDebuggerSupport> | ||
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ivanpovazan
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<IlcCompileDependsOn>SetupOSSpecificProps;PrepareForILLink;_XamarinComputeIlcCompileInputs</IlcCompileDependsOn> | ||
<CustomNativeMain>true</CustomNativeMain> | ||
</PropertyGroup> | ||
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<!-- Set the default RuntimeIdentifier if not already specified. --> | ||
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@@ -2,5 +2,6 @@ namespace Xamarin.Bundler { | |
public enum XamarinRuntime { | ||
MonoVM, | ||
CoreCLR, | ||
NativeAOT, | ||
} | ||
} |
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What is the managed debugger support needed for with PublishAot?