Platform | Integrated ? |
---|---|
Bulk Sms Nigeria | YES |
Sms Clone | YES |
Net Bulk SMS | NO |
Padisoft | NO |
Sms mobile 24 | NO |
go get github.com/d-sense/sms-nigeria-go
send SMS via Bulk_Sms_Nigeria service (first, open and redeem an account here to obtain credentials: https://www.bulksmsnigeria.com/)
// import the package
github.com/d-sense/sms-nigeria-go
// declare the notification service
var bulkSmsNigeria sms_nigeria_go.SmsController
// declare, initialize, and send data
data := &sms_nigeria_go.BulkSmsNigeriaNotification{
Sender: os.Getenv("SMS_SENDER"),
Recipient: recipient,
Body: textMessage,
ApiToken: os.Getenv("BULK_SMS_NIGERIA_API_TOKEN"),
}
result, err := repo.SendBulkSmsNigeria(data)
if err != nil {
log.Fatal(err)
}
fmt.Println(result)
send SMS via Sms_Cone service (first, open and redeem an account here to obtain credentials: http://smsclone.com)
// import the package
github.com/d-sense/sms-nigeria-go
// declare the notification service
var smsClone sms_nigeria_go.SmsController
// declare, initialize, and send data
smsCloneData := &sms_nigeria_go.SmsCloneNotification{
Username: os.Getenv("USERNAME"),
Password: os.Getenv("PASSWORD"),
Sender: os.Getenv("SMS_SENDER"),
Recipient: recipient,
Message: textMessage,
}
result, err := repo.SendSmsClone(smsCloneData, sms_nigeria_go.SmsCloneNormalRoute)
if err != nil {
log.Fatal(err)
}
fmt.Println(result)
// to check credit balance
credential := sms_nigeria_go.SmsCloneCredential{
Username: os.Getenv("USERNAME"),
Password: os.Getenv("PASSWORD"),
}
balance, err := repo.CheckBalanceSmsClone(&credential)
if err != nil {
log.Fatal(err)
}
fmt.Println(balance)
Note that for Sms_Clone service, you can use different methods to send a SMS and ensure the message will be delivered. In my experience, "dnd-fallback" seems like the most reliable (charge varies per method though).
Method | Constant |
---|---|
sendsms route | SmsCloneNormalRoute |
dnd-route | SmsCloneDndRoute |
dnd-fallback | SmsCloneNormalAndDndRoute |