[Serializable]
public enum AVCaptureReactionType {
Balloons = 2,
Confetti = 6,
Fireworks = 4,
Heart = 3,
Lasers = 7,
Rain = 5,
ThumbsDown = 1,
ThumbsUp = 0,
}
Modified fields:
-public const string Version = "17.99.0";
+public const string Version = "18.0.9691";
Added methods:
public virtual Foundation.NSDictionary GetWeakTitleTextAttributes (UIControlState state);
public virtual void SetTitleTextAttributes (Foundation.NSDictionary attributes, UIControlState state);
Added methods:
public virtual Foundation.NSDictionary GetWeakTitleTextAttributes (UIControlState state);
public virtual void SetTitleTextAttributes (Foundation.NSDictionary attributes, UIControlState state);
Obsoleted methods:
[Obsolete ("Use the overload that takes a 'UITraitMutations' parameter instead.")]
public virtual UITraitCollection GetTraitCollectionByModifyingTraits (System.Func<IUIMutableTraits> mutations);
[Obsolete ("Use the overload that takes a 'UITraitMutations' parameter instead.")]
public static UITraitCollection GetTraitCollectionWithTraits (System.Func<IUIMutableTraits> mutations);
Added methods:
public virtual UITraitCollection GetTraitCollectionByModifyingTraits (UITraitMutations mutations);
public static UITraitCollection GetTraitCollectionWithTraits (UITraitMutations mutations);
public sealed delegate UITraitMutations : System.MulticastDelegate {
// constructors
public UITraitMutations (object object, IntPtr method);
// methods
public virtual System.IAsyncResult BeginInvoke (IUIMutableTraits mutableTraits, System.AsyncCallback callback, object object);
public virtual void EndInvoke (System.IAsyncResult result);
public virtual void Invoke (IUIMutableTraits mutableTraits);
}
Added property:
public static double VisionVersionNumber { get; }
public class BindingTypeAttribute : System.Attribute {
// constructors
public BindingTypeAttribute ();
// properties
public string Name { get; set; }
}