À propos
Strong communication skills, used to face pro & aggressive audiences. Mix of deep…
Articles de David
Activité
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🇬🇧 Here we go TypeScripters! 🎉 Meet the amazing speakers of Paris TS la Conf' 💙 Josh Goldberg 💖 Nicolas Dubien Orta Therox Shaundai…
🇬🇧 Here we go TypeScripters! 🎉 Meet the amazing speakers of Paris TS la Conf' 💙 Josh Goldberg 💖 Nicolas Dubien Orta Therox Shaundai…
Aimé par David Rousset
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🇫🇷 Ça y est les TypeScripters, on y est ! Découvrez les speakers de Paris TS la Conf' 💙 Josh Goldberg 💖 Nicolas Dubien Orta Therox Shaundai…
🇫🇷 Ça y est les TypeScripters, on y est ! Découvrez les speakers de Paris TS la Conf' 💙 Josh Goldberg 💖 Nicolas Dubien Orta Therox Shaundai…
Aimé par David Rousset
Expérience
Projets
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Vorlon.js
An open source, extensible, platform-agnostic tool for remotely debugging and testing your JavaScript. Powered by node.js and socket.io.
Other creatorsSee project -
Babylon.js
Babylon.js is a complete and powerful 3D engine for WebGL and JavaScript
•Complete scene graph with lights, cameras, materials and meshes
•Collisions engine
•Scene picking
•Antialiasing
•Animations engine
•Particles Systems
•Sprites and 2D layers
• Optimizations engines: ◦Frustum clipping
◦Sub-meshes clipping
◦Hardware scaling
◦Selection octrees
◦Offline mode (Assets are saved locally to prevent reloading them)
◦Incremental loading
• Standard…Babylon.js is a complete and powerful 3D engine for WebGL and JavaScript
•Complete scene graph with lights, cameras, materials and meshes
•Collisions engine
•Scene picking
•Antialiasing
•Animations engine
•Particles Systems
•Sprites and 2D layers
• Optimizations engines: ◦Frustum clipping
◦Sub-meshes clipping
◦Hardware scaling
◦Selection octrees
◦Offline mode (Assets are saved locally to prevent reloading them)
◦Incremental loading
• Standard material is a per pixel material that supports: ◦Diffuse lightning and texture
◦Ambient lightning and texture
◦Specular lightning
◦Opacity texture
◦Reflection texture (Spheric, planar, cubic and projection)
◦Mirror texture
◦Emissive texture
◦Specular texture
◦Bump texture
◦Up to 4 lights (points, directionals, spots, hemispherics)
◦Custom materials
◦Skybox
◦Vertex color
◦4 bones per vertex
• Special FX ◦Fog
◦Alpha blending
◦Alpha testing
◦Billboarding
◦Fullscreen mode
◦Shadow Maps and Variance Shadow Maps
• Textures: ◦Render target textures
◦Dynamic textures (canvas)
◦Video textures
• Cameras: ◦Arc rotate camera
◦Free camera
◦Touch camera
• Meshes: ◦Mesh cloning
◦Dynamic meshes
◦Height maps
◦Bones
• Import: ◦Babylon scene file can be converted from .OBJ, .FBX, .MXB
◦Exporter for Blender
Other creatorsSee project -
Babylon.JS
- aujourd’hui
An open-source 3D WebGL gaming engine working on all WebGL compatible platforms!
Other creatorsSee project -
World Monger for Windows 8
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Writing a 3D game for the Windows 8 store.
WorldMonger is a god game where you will try to create stable ecosystem.
Become a good god by planting grass, defining DNA parameters for your rabbits and your foxes and creating the perfect world.
WorldMonger allows you to create your own island and share it with your friends!Other creatorsSee project -
HTML5 Platformer
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It's a simple HTML5 canvas platformer game I've been building to showcase the power of 2D canvas in hardware accelerated browsers
Prix et distinctions
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Microsoft Circle of Excellence Platinum Club
Microsoft
Microsoft's Circle of Excellence Award program honors the top Microsoft performing employees worldwide.
The Award represents the company's ongoing commitment to recognizing its finest contributors and reflects the value Microsoft places on its highest achievers.
All candidates were nominated as the most significant contributors and the top winners have been selected.
Receiving the Circle of Excellence award is a level of recognition that finest employees can attain.
Langues
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French
Bilingue ou langue natale
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English
Capacité professionnelle complète
Plus d’activités de David
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20+ labs has open source Genesis, à physics engine with an AI agent that turns text prompts into interactive 4D worlds! 🤯 Build physics-accurate…
20+ labs has open source Genesis, à physics engine with an AI agent that turns text prompts into interactive 4D worlds! 🤯 Build physics-accurate…
Partagé par David Rousset
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