"Every breakdown is an opportunity for a breakthrough." Have a motivated Monday! #mondaymotivation
Supercell
Computer Games
Helsinki, Southern Finland 182 142 followers
We are GAMES company
About us
We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released six games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. To make six games, we've killed dozens along the way. That's because we're obsessed with quality. Our mission is to create great games that as many people as possible play for years and that are remembered forever. To achieve this goal, we put together the best possible teams and give them the freedom and independence to succeed. Read More If you love games and are passionate about playing and crafting them, and you’re looking for a job that provides you ownership and independence, you’re in the right place. We’ve built a company of proactive, independent teams with the freedom to do what they think is best for their players, our games and the company at large. We are individuals from over 40 nationalities who believe in transparency, trust and the power of spending time with one another.
- Sivusto
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http://www.supercell.com
External link for Supercell
- Toimiala
- Computer Games
- Yrityksen koko
- 501 – 1 000 työntekijää
- Päätoimipaikka
- Helsinki, Southern Finland
- Tyyppi
- Privately Held
- Perustettu
- 2010
- Erityisosaaminen
Sijainnit
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Ensisijainen
Ruoholahti
Helsinki, Southern Finland 00180, FI
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Seoul, Gangham-gu G23W, KR
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San Francisco, California 94108, US
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Shanghai, Jing'an District 200041, CN
Työntekijät Supercell
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Mika Tammenkoski
CEO, Co-Founder at metacore
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Lasse Seppänen
Head of Game Production Services and Boom Beach at Supercell. Ex startup CEO and ex Remedy / Alan Wake team leader.
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Ilkka Paananen
CEO & co-founder of Supercell. Board member of LEGO, Zwift and TPS. Co-founder of We Foundation and Illusian.
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Juha Komulainen
Päivitykset
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If you missed it, and don't have 7 hours to watch the live stream, this recap video is for you. Games First? Yeah, it's our event celebrating the game development community.
Aftermovie – Games First 2024
https://www.youtube.com/
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Supercell julkaisi tämän uudelleen
We continue to introduce our speakers to you✨ Matheus is a talented artist from Brazil whose dedication and hard work have led to impressive professional growth. His passion for visual development goes beyond the usual 9 to 5, and he's going to share insights into his personal project and how it has contributed to his development as a game artist. #event #eventhelsinki #helsinkievents #gamesevents #indiedevelopers #gamedev #gameindustry #gamedevelopers #gameart #digitalart #conceptart #visdev #animation #digitalwork #digitalartist
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Supercell julkaisi tämän uudelleen
Alexey is a seasoned game artist, IP enthusiast, and storyteller with over 17 years of experience in the industry. Throughout his career, he's lent his creative touch to notable projects like Cut the Rope, King of Thieves, Crash Arena Turbo Stars (CATS), Pudding Monsters, Clash Royale, Clash of Clans, and a variety of other projects, some of which may be lesser-known. In the beginning, he immersed himself in various aspects of creative game development, covering everything from game design to animation, VFX, and UI/UX. #event #eventhelsinki #helsinkievents #gamesevents #education #digitaleducation #networking #gamenetworking #gamedev #gameindustry #gamedevelopers #gameart #vfx #vfxartist #animation #gamedesign
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Hiring a Web Engineer to the team behind the industry-defining Creator program https://lnkd.in/d3inMD_Y
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Black Friday is around the corner, and the Supercell Store team is hiring a Monetization Manager → https://supr.cl/shopping
Monetization Manager, Supercell Store
supercell.com
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"Fake it till you make it." Stay confident! #mondaymotivation
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During your interview for a programmer position at Supercell, you're asked about your biggest weakness. Do you: A) Respond in binary that you have a tendency to speak in binary B) Admit your fear of semicolons due to a tragic debugging incident that you can't go into right now C) Pull out your sack of rubber ducks from under the table and say "This is how I debug" D) Respond with "Python's a snake, right?"
Samankaltaisia sivuja
Rahoitus
Viimeinen kierros
Sarja B130 000 000,00 $