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Shuhong Xu
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2020 – today
- 2022
- [j12]Yufen Wu, Yi Lv, Dawei Wang, Yang Xue, Shuhong Xu:
A human hybrid tracking and localization method for mixed reality simulation of complex system. Int. J. Model. Simul. Sci. Comput. 13(2): 2241011:1-2241011:13 (2022) - [j11]Lijun Wang, Yang Xue, Yi Lv, Yufen Wu, Dawei Wang, Shuhong Xu:
A mixed reality simulation evaluation method for complex system. Int. J. Model. Simul. Sci. Comput. 13(2): 2241012:1-2241012:15 (2022) - [j10]Wei Fang, Wei Fan, Wei Ji, Lei Han, Shuhong Xu, Lianyu Zheng, Lihui Wang:
Distributed cognition based localization for AR-aided collaborative assembly in industrial environments. Robotics Comput. Integr. Manuf. 75: 102292 (2022) - [j9]Yuxi Sun, Peter Brimblecombe, Peng Wei, Yusen Duan, Jun Pan, Qizhen Liu, Qingyan Fu, Zhiguang Peng, Shuhong Xu, Ying Wang, Zhi Ning:
High Resolution On-Road Air Pollution Using a Large Taxi-Based Mobile Sensor Network. Sensors 22(16): 6005 (2022) - 2021
- [j8]Shuhong Xu:
Three-Dimensional Visualization Algorithm Simulation of Construction Management Based on GIS and VR Technology. Complex. 2021: 6631999:1-6631999:13 (2021)
2010 – 2019
- 2019
- [c15]Yi Lyu, Shuhong Xu, Wei Fang, Chengcheng Wu, Tianzhuang Cheng:
Improving Hybrid Tracking System for First-Person Interaction in Immersive CAVE Environment. ISMAR Adjunct 2019: 195-199 - [c14]Yang Xue, Shuhong Xu, Lijun Wang, Chaofan Dai, Yufen Wu:
Dual-Model Approach for Engineering Collision Detection in the CAVE Environment. ISMAR Adjunct 2019: 301-305 - 2012
- [j7]Peng Song, Shuhong Xu, Wee Teck Fong, Ching-Ling Chin, Gim Guan Chua, Zhiyong Huang:
An Immersive VR System for Sports Education. IEICE Trans. Inf. Syst. 95-D(5): 1324-1331 (2012) - [c13]Shuhong Xu, Bin Wu, Dongyun Ge, Lei Chen, Hongyan Yang:
Building an Inverted Pyramid Display for Group Learning. AsiaSim (3) 2012: 394-405 - 2011
- [c12]Shuhong Xu, Corey Mason Manders:
Building a Multi-touch Tabletop for Classrooms. Edutainment 2011: 131-138
2000 – 2009
- 2009
- [j6]Xuewu Xu, Sanjeev Solanki, Xinan Liang, Shuhong Xu, Ridwan Bin Adrian Tanjung, Yuechao Pan, Farzam Farbiz, Baoxi Xu, Tow Chong Chong:
Computer-Generated Holography for Dynamic Display of 3D Objects with Full Parallax. Int. J. Virtual Real. 8(2): 33-38 (2009) - [c11]Shuhong Xu, Peng Song, Ching-Ling Chin, Gim Guan Chua, Zhiyong Huang, Susanto Rahardja:
Tennis Space: An Interactive and Immersive Environment for Tennis Simulation. ICIG 2009: 652-657 - 2008
- [c10]Shuhong Xu, Farzam Farbiz, Sanjeev Solanki, Xinan Liang, Xuewu Xu:
Adaptive computation of computer-generated holograms. VRCAI 2008 - [c9]Xuewu Xu, Sanjeev Solanki, Xinan Liang, Shuhong Xu, Ridwan Bin Adrian Tanjung, Yuechao Pan, Farzam Farbiz, Baoxi Xu, Tow Chong Chong:
Dynamic display of 3D objects in real and virtual spaces with computer-generated holography. VRCAI 2008 - 2007
- [c8]Yu Zhang, Shuhong Xu:
Data-Driven Feature-Based 3D Face Synthesis. 3DIM 2007: 39-46 - [c7]Shuhong Xu, Yu Zhang, Chye Kiang Heng:
Collaborative Visualization of Tang Chang'an over the Internet. CW 2007: 251-256 - [c6]Yu Zhang, Meng Luo, Shuhong Xu:
An Efficient Markerless Method for Resynthesizing Facial Animation on an Anatomy-Based Model. ICME 2007: 971-974 - [c5]Like Gobeawan, Shuhong Xu, Stephen John Turner:
Seamless Mesh Stitching Using Curve Approximation. TPCG 2007: 165-172 - 2005
- [j5]Gang Zhao, Shuhong Xu, Weishi Li, Ong Eng Teo:
Fast variational design of multiresolution curves and surfaces with B-spline wavelets. Comput. Aided Des. 37(1): 73-82 (2005) - [j4]Weishi Li, Shuhong Xu, Gang Zhao, Li Ping Goh:
Adaptive knot placement in B-spline curve approximation. Comput. Aided Des. 37(8): 791-797 (2005) - [c4]Weishi Li, Ong Eng Teo, Shuhong Xu, Terence Hung:
A Point Inclusion Test Algorithm for Simple Polygons. ICCSA (1) 2005: 769-775 - [c3]Weishi Li, Li Ping Goh, Terence Hung, Shuhong Xu:
Adaptive Mesh Smoothing for Feature Preservation. ICCSA (4) 2005: 906-915 - 2004
- [j3]Weishi Li, Shuhong Xu, Jianmin Zheng, Gang Zhao:
Target curvature driven fairing algorithm for planar cubic B-spline curves. Comput. Aided Geom. Des. 21: 499-513 (2004) - [j2]Gang Zhao, Shuhong Xu, Weishi Li, Xin Xiong Zhu:
Wavelet-based multiresolution representation and editing of closed b-spline curves. Int. J. Comput. Eng. Sci. 5(2): 403-415 (2004) - [j1]Weishi Li, Shuhong Xu, Ong Eng Teo, Gang Zhao:
Orientation and point inclusion tests for simple polygons. Int. J. Comput. Eng. Sci. 5(3): 665-671 (2004) - [c2]Weishi Li, Shuhong Xu, Gang Zhao, Conghua Wen:
Feature-preserving smoothing algorithm for polygons and meshes. VRCAI 2004: 246-252 - 2003
- [c1]Gang Zhao, Shuhong Xu, Weishi Li:
Detail-Preserving Variational Design of B-Spline Curves and Surfaces. CW 2003: 206-213
Coauthor Index
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