default search action
Tangible and Embedded Interaction 2021: Online Event / Salzburg, Austria
- Raphael Wimmer, Martin Kaltenbrunner, Martin Murer, Katrin Wolf, Ian Oakley:
TEI '21: Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction, Online Event / Salzburg, Austria, February 14-19, 2021. ACM 2021, ISBN 978-1-4503-8213-7
Full Papers
- Rafael Morales González, Asier Marzo, Euan Freeman, William Frier, Orestis Georgiou:
UltraPower: Powering Tangible & Wearable Devices with Focused Ultrasound. 1:1-1:13 - Nuno N. Correia, Raul Masu, An Hoang Dieu Pham, Jochen Feitsch:
Connected Layers: Evaluating Visualizations of Embodiment in Contemporary Dance Performances. 2:1-2:12 - Clint Zeagler, Jaye Lish, Edie Cheezburger, Max Woo, Kathleen L. Tynan, Elise Morton, Simrun Mannan, Eva L. Christensen, Jordan Eggleston, Paige Greenfield, Chloe Lynne Choi, Axel Gustafsson, Jonatan Holmgren, Aparna Iyer, Michael Chi, Maribeth Gandy, Laura M. Levy, Jay David Bolter:
YOU BETTA WERK: Using Wearable Technology Performance Driven Inclusive Transdisciplinary Collaboration to Facilitate Authentic Learning. 3:1-3:12 - Woojin Lee, Ramkrishna Prasad, Seungwoo Je, Yoonji Kim, Ian Oakley, Daniel Ashbrook, Andrea Bianchi:
VirtualWire: Supporting Rapid Prototyping with Instant Reconfigurations of Wires in Breadboarded Circuits. 4:1-4:12 - Stephan Jürgens, Nuno N. Correia, Raul Masu:
The Body Beyond Movement: (Missed) Opportunities to Engage with Contemporary Dance in HCI. 5:1-5:9 - Linda Hirsch, Beat Rossmy, Andreas Butz:
Shaping Concrete for Interaction. 6:1-6:11 - Vikram Mehta, Arosha K. Bandara, Blaine A. Price, Bashar Nuseibeh, Daniel Gooch:
Up Close & Personal: Exploring User-preferred Image Schemas for Intuitive Privacy Awareness and Control. 7:1-7:13 - Irene López García, Eva Hornecker:
Scaling Data Physicalization - How Does Size Influence Experience? 8:1-8:14 - Beat Rossmy, Sonja Rümelin, Alexander Wiethoff:
StringTouch - From String Instruments towards new Interface Morphologies. 9:1-9:10 - An Liang, Rebecca Stewart, Rachel Freire, Nick Bryan-Kinns:
Knit Stretch Sensor Placement for Body Movement Sensing. 10:1-10:7 - Sara Nabil, Lee Jones, Audrey Girouard:
Soft Speakers: Digital Embroidering of DIY Customizable Fabric Actuators. 11:1-11:12 - Oscar Alvarado, Vero Vanden Abeele, David Geerts, Francisco Gutiérrez, Katrien Verbert:
Exploring Tangible Algorithmic Imaginaries in Movie Recommendations. 12:1-12:12 - Ayaka Ishii, Manaka Fukushima, Namiki Tanaka, Yasushi Matoba, Kaori Ikematsu, Itiro Siio:
Electrolysis Bubble Display based Art Installations. 13:1-13:9 - Daniela Ghanbari Vahid, Lee Jones, Audrey Girouard, Lois Frankel:
Shape Changing Fabric Samples for Interactive Fashion Design. 14:1-14:7 - Jeeeun Kim, Qingnan Zhou, Amanda Ghassaei, Xiang 'Anthony' Chen:
OmniSoft: A Design Tool for Soft Objects by Example. 15:1-15:13 - Daniel Harley, Aneesh P. Tarun, Bonnie J. Stinson, Tudor Tibu, Ali Mazalek:
Playing by Ear: Designing for the Physical in a Sound-Based Virtual Reality Narrative. 16:1-16:9 - Dishita G. Turakhia, Yini Qi, Lotta-Gili Blumberg, Andrew Wong, Stefanie Müller:
Can Physical Tools that Adapt their Shape based on a Learner's Performance Help in Motor Skill Training? 17:1-17:12 - Karen Anne Cochrane, Lian Loke, Matthew Leete, Andrew J. Campbell, Naseem Ahmadpour:
Understanding the First Person Experience of Walking Mindfulness Meditation Facilitated by EEG Modulated Interactive Soundscape. 18:1-18:17 - Magnus Høholt Kaspersen, Karl-Emil Kjær Bilstrup, Marianne Graves Petersen:
The Machine Learning Machine: A Tangible User Interface for Teaching Machine Learning. 19:1-19:12 - Maarten L. Smith, Sander van der Zwan, Jelle P. Bruineberg, Pierre D. Lévy, Caroline C. M. Hummels:
Scaffolding shared imagination with tangible design. 20:1-20:9 - Lee Jones, Miriam Sturdee, Sara Nabil, Audrey Girouard:
Punch-Sketching E-textiles: Exploring Punch Needle as a Technique for Sustainable, Accessible, and Iterative Physical Prototyping with E-textiles. 21:1-21:12 - Courtney N. Reed, Andrew P. McPherson:
Surface Electromyography for Sensing Performance Intention and Musical Imagery in Vocalists. 22:1-22:11 - Chris Hill, Michael Schneider, Ann Eisenberg, Mark D. Gross:
The ThreadBoard: Designing an E-Textile Rapid Prototyping Board. 23:1-23:7 - Alexandre Gomes de Siqueira, Ayush Bhargava, Rohith Venkatakrishnan, Roshan Venkatakrishnan:
PPCards: Toward Enhancing Electronic Prototyping with Editions of a Card-based Platform. 24:1-24:11 - Sydney Pratte, Anthony Tang, Lora Oehlberg:
Evoking Empathy: A Framework for Describing Empathy Tools. 25:1-25:15 - Christopher Getschmann, Florian Echtler:
Seedmarkers: Embeddable Markers for Physical Objects. 26:1-26:11 - Tom Giraud, Brian Ravenet, Chi Tai Dang, Jacqueline Nadel, Elise Prigent, Gael Poli, Elisabeth André, Jean-Claude Martin:
"Can you help me move this over there?": training children with ASD to joint action through tangible interaction and virtual agent. 27:1-27:12 - Emanuel Gollob, Magdalena Mayer, Johannes Braumann:
Using Robotics and A.I. to Physically Explore a Space of Aesthetic Possibilities: Defining a Physical Aesthetic Experience by the Targeted EEG Feedback of the Perceiver. 28:1-28:8 - Nantia Koulidou, Robb Mitchell:
Art Digital Jewellery: Practitioners' Perspectives. 29:1-29:11 - Marc Lieser, Ulrich Schwanecke, Jörg Berdux:
Tactile Human-Quadrotor Interaction: MetroDrone. 30:1-30:6 - Hong Li, Awais Hameed Khan, Kuisma Martin Hurtig, Pradthana Jarusriboonchai, Jonna Häkkilä:
Flexi Card Game: A Design Toolkit for Unconventional Communication Systems for Long-Distance Relationships. 31:1-31:16 - Katta Spiel:
The Bodies of TEI - Investigating Norms and Assumptions in the Design of Embodied Interaction. 32:1-32:19 - Jarrod Knibbe, Rachel Freire, Marion Koelle, Paul Strohmeier:
Skill-Sleeves: Designing Electrode Garments for Wearability. 33:1-33:16 - Moe Sugawa, Taichi Furukawa, George Chernyshov, Danny Hynds, Jiawen Han, Marcelo Padovani, Dingding Zheng, Karola Marky, Kai Kunze, Kouta Minamizawa:
Boiling Mind: Amplifying the Audience-Performer Connection through Sonification and Visualization of Heart and Electrodermal Activities. 34:1-34:10 - Yutaka Tokuda, Deepak Ranjan Sahoo, Matt Jones, Sriram Subramanian, Anusha I. Withana:
Flowcuits: Crafting Tangible and Interactive Electrical Components with Liquid Metal Circuits. 35:1-35:11 - Juliana Maria Moreira Soares, João Pedro Farinha Nunes da Costa, Pedro Ângelo, Mónica Mendes:
Expanded Boundaries: Art and Non-human Essence as Playful Inspirations for Children's Prosthetics. 36:1-36:8 - Dennis Schüsselbauer, Andreas Schmid, Raphael Wimmer:
Dothraki: Tracking Tangibles Atop Tabletops Through De-Bruijn Tori. 37:1-37:10 - Sofía Guridi, Tamara Vicencio, Rodrigo Gajardo:
Arpilleras Parlantes: Designing Educational Material for the Creation of Interactive Textile Art Based on a Traditional Chilean Craft. 38:1-38:11 - Virag Varga, Gergely Vakulya, Benjamin Bürgisser, Nathan Riopelle, Fabio Zund, Robert W. Sumner, Thomas R. Gross, Alanson P. Sample:
Real-Time Capture of Holistic Tangible Interactions. 39:1-39:15 - Rebecca Nicholson, David S. Kirk, Tom Bartindale:
Tangible Lighting Proxies: Brokering the Transition from Classroom to Stage. 40:1-40:13
Work in Progress
- He Ren, Eva Hornecker:
Comparing Understanding and Memorization in Physicalization and VR Visualization. 41:1-41:7 - Takatoshi Yoshida, Junichi Ogawa, Kyung Yun Choi, Sanad Bushnaq, Ken Nakagaki, Hiroshi Ishii:
inDepth: Force-based Interaction with Objects beyond A Physical Barrier. 42:1-42:6 - Ray LC:
NOW YOU SEE ME, NOW YOU DON'T: revealing personality and narratives from playful interactions with machines being watched. 43:1-43:7 - Florian Heller:
Muffidgets: Detecting and Identifying Edible Pastry Tangibles on Capacitive Touchscreens. 44:1-44:4 - Jens Vetter:
Tangible Signals - Prototyping Interactive Physical Sound Displays. 45:1-45:6 - Berit Greinke, Giorgia Petri, Pauline Vierne, Paul Biessmann, Alexandra Börner, Kaspar Schleiser, Emmanuel Baccelli, Claas Krause, Christopher Verworner, Felix Biessmann:
An Interactive Garment for Orchestra Conducting: IoT-enabled Textile & Machine Learning to Direct Musical Performance. 46:1-46:6 - Maxime Daniel, Guillaume Rivière:
Exploring Axisymmetric Shape-Change's Purposes and Allure for Ambient Display: 16 Potential Use Cases and a Two-Month Preliminary Study on Daily Notifications. 47:1-47:6 - Juri Fujii, Satoshi Nakamaru, Yasuaki Kakehi:
LayerPump: Rapid Prototyping of Functional 3D Objects with Built-in Electrohydrodynamics Pumps Based on Layered Plates. 48:1-48:7 - Zitong Chen, Jing Liao, Jianqiao Chen, Chuyi Zhou, Fangbing Chai, Yang Wu, Preben Hansen:
Paint with Your Mind: Designing EEG-based Interactive Installation for Traditional Chinese Artworks. 49:1-49:6 - Ryan Ingebritsen, Christopher Knowlton, John Toenjes:
Kinesthetic Empathy in Remote Interactive Performance: Research into Platforms and Strategies for Performing Online. 50:1-50:8 - Kyung Yun Choi, Hiroshi Ishii:
Therms-Up!: DIY Inflatables and Interactive Materials by Upcycling Wasted Thermoplastic Bags. 51:1-51:8 - Jessica Broscheit, Qi Wang, Susanne Draheim, Kai von Luck:
Towards Atmospheric Interfaces. 52:1-52:7 - Robin Abendschein, Selina Pauli, Lukas Schmid, Stephan Huber:
Impressions at First Touch: Insights on how visually impaired persons form their first impressions of technology. 53:1-53:8 - Adam Drogemuller, James A. Walsh, Ross T. Smith, Matt Adcock, Bruce H. Thomas:
Turning everyday objects into passive tangible controllers. 54:1-54:4 - Josef Roth, Jan Ehlers, Christopher Getschmann, Florian Echtler:
TempoWatch: a Wearable Music Control Interface for Dance Instructors. 55:1-55:6 - Lee Jones, Sara Nabil, Audrey Girouard:
Wearable Crazy Eights: Wearable Ideation Methods for Encouraging Divergent Design Concepts. 56:1-56:7 - Yaliang Chuang, Tomas Gecevicius:
Raising People's Awareness of Hearing Health with Pleasant and Interactive Hearing Test Designs Installed in Public Spaces. 57:1-57:6 - Torin Hopkins, Peter Pascente, Wayne Seltzer, Kellie Masterson, Ellen Yi-Luen Do:
The Jam Station: Gamifying Collaborative Musical Experiences Through Algorithmic Assessment. 58:1-58:6 - Ofer Asaf, Ronnie Oren, Shachar Geiger, Michal Rinott:
Plantimus - A Plant Stethoscope. 59:1-59:5 - Huizhong Ye, Zengrong Guo, Rong-Hao Liang:
Asynchronous Co-Dining: Enhancing the Intimacy in Remote Co-Dining Experience Through Audio Recordings. 60:1-60:6 - Yating Wu, Harpreet Sareen, Gabriel A. Miller:
Soundyssey: Hybrid Enrichment System for Elephants in Managed Care. 61:1-61:6 - Anne-Sofie Belling, Daniel Buzzo:
The Rhythm of the Robot: A Prolegomenon to Posthuman Somaesthetics. 62:1-62:6 - Hüseyin Ugur Genç, Hakan Yilmazer, Aykut Coskun:
KNOBIE: A Design Intervention for Supporting Chefs' Sustainable Recipe Planning Practices. 63:1-63:6
Studios
- Dennis Wittchen, Bruno Fruchard, Paul Strohmeier, Georg Freitag:
TactJam: a collaborative playground for composing spatial tactons. 64:1-64:4 - Claudia Núñez-Pacheco:
Tangible Body Maps of Felt-Sensing Experience. 65:1-65:3 - Linda Hirsch, Eléni Economidou, Irina Paraschivoiu, Tanja Döring, Andreas Butz:
Material Meets the City: Exploring Novel and Advanced Materials for the Smart Urban Built Environment. 66:1-66:5 - Seçil Ugur Yavuz, Paula Veske, Barbro Scholz, Michaela Honauer, Kristi Kuusk:
Design for Playfulness with Interactive Soft Materials: Description document. 67:1-67:4 - Nicola Plant, Clarice Hilton, Marco Gillies, Rebecca Fiebrink, Phoenix Perry, Carlos González Díaz, Ruth Gibson, Bruno Martelli, Michael Zbyszynski:
Interactive Machine Learning for Embodied Interaction Design: A tool and methodology. 68:1-68:5 - Maliheh Ghajargar, Jeffrey Bardzell, Alison Smith-Renner, Peter Gall Krogh, Kristina Höök, David Cuartielles, Laurens Boer, Mikael Wiberg:
From "Explainable AI" to "Graspable AI". 69:1-69:4
Graduate Student Consortium
- Philipp Ballin:
Tactile Design Principles. 70:1-70:5 - Anna Nolda Nagele:
Sleep-Mode: On Sleeping With Wearable Technology. 71:1-71:5 - Sam Bilbow:
Developing Multisensory Augmented Reality As A Medium For Computational Artists. 72:1-72:7 - Suzanne Kobeisse:
Touching the Past: Developing and Evaluating A Heritage kit for Visualizing and Analyzing Historical Artefacts Using Tangible Augmented Reality. 73:1-73:3 - Bhairavi Warke:
Designing Interactive Technological Interventions for Menopausal Women: Designing and developing Interactive Technology tools to help aging women navigate information about stages of menopause to increase self-awareness of biopsychosocial changes and manage lifestyle for an improved Quality of Life. 74:1-74:4 - Barbro Scholz:
Personal Wearable Light Space. 75:1-75:3
Arts and Performance
- Hye Jun Youn:
AuxeticBreath: Changing Perception of Respiration. 76:1-76:4 - Nicole L. Carroll:
'Orrery Arcana': An Esoteric System for Improvisational Performance. 77:1-77:6 - Yoon Chung Han:
Roads in You: Matching and Visualizing Veins and Roads in 3D. 78:1-78:8 - Young Suk Lee, Daniel Saakes:
"Footsie": Exploring Physical Human-Machine-Interaction through Flirtatious Furniture. 79:1-79:4 - Charlotte Triebus, Ivana Druzetic, Bastian Dewitz, Calvin Huhn, Paul Kretschel, Christian Geiger:
is a rose - A Performative Installation between the Tangible and the Digital. 80:1-80:4 - Audrey Briot, Martin De Bie, Alice Giordani, Leon Denise, Cedric Honnet:
Topographie Digitale. 81:1-81:4
Student Design Challenge
- Lee Jones:
The E-darning Sampler: Exploring E-textile Repair with Darning Looms. 82:1-82:5 - Pia Obermaier, Stela Blagova, Joana Breyton, Anna Blumenkranz:
Slider Swatch: an inconspicuous switch design solution for electronic textiles: Development of a slider switch from a simple on/off mechanism to different outputs. 83:1-83:4 - Geert Jacob Roumen:
Using the power of pixels in the physical world: Bridging digital visual tools to control the world of physical computing. 84:1-84:4 - Aaron Chooi:
Fiber-sense: the exploration of the craft and material of fiberglass as a medium for tangible user interfaces.: Towards the development of embedded circuits in fiberglass-based composites and designs. 85:1-85:3 - Fiona Bell:
The Undyeing Swatch. 86:1-86:3 - S. Sandra Bae, Mary Etta West:
Cyborg Crafts: Second SKIN (Soft Keen INteraction). 87:1-87:3 - Narjes Pourjafarian, Paul Strohmeier:
Polymerized Tape. 88:1-88:4
Pictorials
- Elena Sabinson, Isha Pradhan, Keith Evan Green:
Plant-Human Embodied Biofeedback (pheB): A Soft Robotic Surface for Emotion Regulation in Confined Physical Space. 89:1-89:14 - Iddo Yehoshua Wald, Oren Zuckerman:
Magnetform: a Shape-change Display Toolkit for Material-oriented Designers. 90:1-90:14 - Sangwon Jung, Ruowei Xiao, Oguz 'Oz' Buruk, Juho Hamari:
Designing Gaming Wearables: From Participatory Design to Concept Creation. 91:1-91:14 - Sam van der Horst, Jeroen Peeters:
What's Going Ön?: An Experiential Approach to Perspective Taking in Urban Planning through Virtual Reality. 92:1-92:14 - Kate Hartman, Emma Westecott, Izzie Colpitts-Campbell, Jennie Robinson Faber, Yiyi Shao, Chris Luginbuhl, Olivia Prior, Manisha Laroia:
Textile Game Controllers: Exploring Affordances of E-Textile Techniques as Applied to Alternative Game Controllers. 93:1-93:14 - Daniel Echeverri, Huaxin Wei:
Designing Physical Artifacts for Tangible Narratives: Lessons Learned from Letters to José. 94:1-94:12 - Janne Mascha Beuthel, Philippe Bentegeac, Verena Fuchsberger, Bernhard Maurer, Manfred Tscheligi:
Experiencing Distance: Wearable Engagements with Remote Relationships. 95:1-95:13 - Minna Pakanen, Kasper Heiselberg, Troy Robert Nachtigall, Marie Broe, Peter Gall Krogh:
Crafting a Leather Self-tracking Device for Pollen Allergies. 96:1-96:15 - Magdalena Boucher, Kerstin Blumenstein, Victor Adriel de Jesus Oliveira, Markus Seidl:
BYOD - Bringing Your Own Device into Single-Surface Interaction Models. 97:1-97:13 - Sara Nabil, David S. Kirk:
Decoraction: a Catalogue for Interactive Home Decor of the Nearest-Future. 98:1-98:13 - Andy Harper, Leila Aflatoony:
Always On: : Unpacking the challenges of living with insulin pumps, to design novel solutions. 99:1-99:13 - Irene Posch:
Crafting Stories: Smart and Electronic Textile Craftsmanship for Interactive Books. 100:1-100:12 - Laurens Boer, Harvey Bewley:
Smörgåsbords for Physical Computing. 101:1-101:12 - Eléni Economidou, Moritz Kubesch, Alina Krischkowsky, Martin Murer, Manfred Tscheligi:
KINEIN: A Making Guide on Indefinitely Deploying a Kinetic Display as a Research Product. 102:1-102:13 - Dorothé Smit, Ruth Neubauer, Verena Fuchsberger:
Distributed Collaborative Sensemaking: Tracing a Gradual Process. 103:1-103:12
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.