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16th NOSSDAV 2006: Newport, Rhode Island, USA
- Brian Neil Levine, Mark Claypool:
Network and Operating System Support for Digital Audio and Video, 16th International Workshop, NOSSDAV 2006, Newport, Rhode Island, USA, November 22-23, 2006, Proceedings. ACM 2006, ISBN 1-59593-285-2
Network gaming
- Carsten Griwodz, Pål Halvorsen:
The fun of using TCP for an MMORPG. 1 - Oliver Wellnitz, Lars C. Wolf:
Assigning game server roles in mobile ad-hoc networks. 2 - Bruno Van Den Bossche, Tom Verdickt, Bart De Vleeschauwer, Stein Desmet, Stijn De Mulder, Filip De Turck, Bart Dhoedt, Piet Demeester:
A platform for dynamic microcell redeployment in massively multiplayer online games. 3 - Wladimir Palant, Carsten Griwodz, Pål Halvorsen:
Evaluating dead reckoning variations with a multi-player game simulator. 4
Media adaptation
- Siddhartha Chattopadhyay, Suchendra M. Bhandarkar, Kang Li:
FGS-MR: MPEG4 fine grained scalable multi-resolution layered video encoding. 5 - Dongyu Liu, Songqing Chen, Bo Shen:
AMTrac: adaptive meta-caching for transcoding. 6 - Huahui Wu, Mark Claypool, Robert E. Kinicki:
On combining temporal scaling and quality scaling for streaming MPEG. 7 - Jie Huang, Wu-chi Feng, Wu-chang Feng, David Romano:
Multi-hop buffering and adaptation for video-based sensor networking applications. 8
Streaming
- Hongbo Jiang, Shudong Jin:
NSYNC: network synchronization for peer-to-peer streaming overlay construction. 9 - Nazanin Magharei, Reza Rejaie:
Understanding mesh-based peer-to-peer streaming. 10 - Sang-Uok Kum, Ketan Mayer-Patel:
Intra-stream encoding for multiple depth streams. 11
3D and tele-immersion
- Hari Kalva, Lakis Christodoulou, Liam M. Mayron, Oge Marques, Borko Furht:
Design and evaluation of a 3D video system based on H.264 view coding. 12 - Roman Chertov, Sonia Fahmy:
Optimistic load balancing in a distributed virtual environment. 13 - Zhenyu Yang, Bin Yu, Klara Nahrstedt, Ruzena Bajcsy:
A multi-stream adaptation framework for bandwidth management in 3D tele-immersion. 14 - Davy De Winter, Pieter Simoens, Lien Deboosere, Filip De Turck, Joris Moreau, Bart Dhoedt, Piet Demeester:
A hybrid thin-client protocol for multimedia streaming and interactive gaming applications. 15
Network support
- Ali C. Begen, Yucel Altunbasak:
Redundancy-controllable adaptive retransmission timeout estimation for packet video. 16 - Xiaomei Liu, Li Xiao, Andrew Kreling, Yunhao Liu:
Optimizing overlay topology by reducing cut vertices. 17 - Xiaoming Fu, Jon Crowcroft:
GONE: an infrastructure overlay for resilient, DoS-limiting networking. 18 - Peng Xue, Surendar Chandra:
Revisiting multimedia streaming in mobile ad hoc networks. 19
Security and OS
- Darko Kirovski, Kamal Jain:
Off-line economies for digital media. 20 - Nandakishore Ramaswamy, K. R. Rao:
Video authentication for H.264/AVC using digital signature standard and secure hash algorithm. 21 - Sooyong Kang, Youjip Won, Seunghyun Roh:
Harmonic placement: file system support for scalable streaming of layer encoded object. 22 - Stefano Ferretti, Marco Roccetti:
AC/DC: an algorithm for cheating detection by cheating. 23
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