Tiny Space Program 4+

Manage your own space agency

Jerry Neimann

Designed for iPad

    • 4.5 • 1.3K Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

Run your own space program from tips of your Iphone. Launch rockets, explore planets, mine resources and manage your colonies. Or build your owns space stations.

What would you do if you are a billionaire? owning your own space program, managing, researching and building new space ships, mining on planets and moons, bringing tourist into space for a space walk or just sending researchers to explore what is out there.

In Tiny Space Program, like modern space companies such as Spacex, Blue origins and Virgin Galactic, you decide/manage what rockets you launch, if you want to bring tourists to Mars and The Moon, or start a mining operation on IO, Titan, Europa or Pluto. You manage and simulate the early colonization of our near future of our interplanetary society and learn what kinds of challenges exists for such an endeavor.

Features:
- Space Program Manager.
- Building off-world colonies and outposts.
- Launch Space Ships and rockets into orbit.
- Research different technologies,
- Mine resources from stellar bodies,
- Character progression of astronauts
- Spacesuits
- Based on real orbital mechanics and ship propulsion
- Establish Off-world economies

Features – to be implemented
- much more rockets and space ships.
- Space stations
- Drones and idle rovers
- Orbital Factories - Capital ships
- Facilitating space colonies
- Colonies to trade with
- Stellar bodies beyond Pluto
- Interstellar Travel.
- (idle) Trade routes and automation (idle production)

What’s New

Version 1.2.99

Lots of new thing, including the following:
- New economy with better balancing of prices and items
- New market including better understanding of items
- Bugfixes
- Glitch fixes

Ratings and Reviews

4.5 out of 5
1.3K Ratings

1.3K Ratings

lucifersapprentice ,

I enjoy it.

For me it’s a slow paced game that doesn’t make me feel like I ‘absolutely need to do this thing now’ like other games. I usually get home from work, do my chores for the afternoon and then sit for a bit and play the game. Rinse and repeat the next day. There’s no rewards for “played seven days in a row” and such and I actually really appreciate that. I can miss a day without feeling penalized in some way when it’s meant to be a means of relaxation after a long and tiring day. After about a week I finally got a better understanding of the controls and which actions progress me in this way, as the tutorial doesn’t exactly explain much other than “push this button and do this”. I feel like other than that the game is not meant to be a button crunching game that you can gain 30 levels in a day if you just keep watching the screen. It’s just very chill. Do a research expedition that takes an hour, go searching for space rocks for about 5mins or do tours of space for space tourists. Then put it down and spend time with the family and pick it up later and choose something different. 4 stars as there are definitely some learning curves you gotta get through but other than that I’d say to keep up the good work.

Yumikai01 ,

Great game, needs a few changes

1) the space station needs a revamp. The models used for the ‘mini game’ visuals are extremely hard to follow. 2) I’m lost and confused. Been playing the game for a few days, and I’m still unsure about what does what. This wouldn’t be a bad thing if the game itself wasn’t a economical version of dark souls. Every mistake seems to be a punishment. 3) Economy needs to figure itself out. When I started playing, the way I made credits were from logging in and selling the free items, then that turned into selling space rocks. And after that, you’d think that it would get easier, but now I just watch Netflix while spamming advertisements for credits. I’ve watched well over 25k credits worth in advertisements (100 credits per ad). 3 1/2) The other part of the economy needs to figure itself out. I still cannot, for the life of me, figure out an efficient way to get research. And all of this wouldn’t even be that big of a deal, if 4) the timers for the research/building weren’t so long. They almost make me feel like its actually me whose out and about building/researching myself. And I really like this game too, but these kind of things hinder the experience.

kuchipuchirules ,

Great game / Lots of potential

I love this game so far, while it is kinda hard to get credits and things take so long it does t require lots of attention. I like playing this game to either kill a small amount of time or while playing another game. Although, can there be another way to get credits? The only way I am currently getting credits is rocks and titanium alloys. (Great way to get money) can there be a tab that tells you about most of the mechanics in the game? The tutorial is quite short and doesn’t explain everything, and I know that lots of things will be added to the game in the future, and constantly adjusting the tutorial is annoying. Also is there a way to get rid of tourists? I had a tourist go to the moon, land, go on a tour, and return to earth and they are still here. One more bug I found was sometimes clicking a button doesn’t do anything ( mainly the rocket doesn’t launch when you click the button) it has an easy fix, close the game and get back in. It doesn’t bother me much since it literally takes less than 5 seconds. Thank you for reading this far, I know this is quite long. Great game, good luck developing!

App Privacy

The developer, Jerry Neimann, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Purchases
  • Location
  • Identifiers
  • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

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